Since Super Mario Party released I decided to make a tool on the archive format it uses. This can extract and repack/rebuild a .bea file and supports larger file sizes stored inside. Currently you do need to have a .bea file opened to replace files, but i will add one for making them from scratch soon.
Games that use this format
Download
Credits
- Aluigi (Bms script to reference a little bit of the layout)
- Syroot/Ray for Library File IO
- Exelix (Sarc lib for some functions)
- Leoetlino (helped with dictionary generation)
- ZstdNet (Compression)
- Be.HexEditor by Bernhard Elbl
- Treeview Icons by icons8
Games that use this format
- Super Mario Party
- Vroom in the night sky. Works???
- Extract files
- Repack files
- Compresses/Decompresses (uses ZstdNet)
- Treeview with some icons to define the files
- Hex viewer to preview data
Download
Credits
- Aluigi (Bms script to reference a little bit of the layout)
- Syroot/Ray for Library File IO
- Exelix (Sarc lib for some functions)
- Leoetlino (helped with dictionary generation)
- ZstdNet (Compression)
- Be.HexEditor by Bernhard Elbl
- Treeview Icons by icons8
Attachments
Last edited by KillzXGaming,