Homebrew Official Citra - New 3DS Emulator

Esppiral

Well-Known Member
Member
Joined
Aug 24, 2014
Messages
352
Trophies
0
Age
41
XP
1,203
Country
Woah! I didn't know the emulator is able to render at higher resolution than the native n3ds!!

WgjgKlZ.jpg


n52YL8U.jpg



bZdhURu.jpg

looks amazing.
 

purpasmart96

Well-Known Member
Newcomer
Joined
Dec 26, 2013
Messages
73
Trophies
0
Age
27
Location
Washington State
XP
119
Country
United States
CITRA NOW RUNS POKEMON MYSTERY DUNGEON!!!!!!!!!

Getting PMD to boot was actually fairly simple since we aren't emulating the actual firmware, games that would use more then 64MB would crash. Because on the real 3ds, the firmware would change its Config Memory to comply with the game's memory resources. So I set the app memory to be 96MB instead of the default (which is 64MB).
 
  • Like
Reactions: Pablitox

purpasmart96

Well-Known Member
Newcomer
Joined
Dec 26, 2013
Messages
73
Trophies
0
Age
27
Location
Washington State
XP
119
Country
United States
would have been funnier if they put in some 3ds capture card footage of the game booting up.
Oh please no, We have enough people pestering us already about "BAH MY POKEYMANZ CAN'T RUN, CITRA IS FAKE EMU". This is "literally" some of the comments I've seen on youtube, but then again, it's youtube comments.
 

Stewart McAloney

Well-Known Member
Newcomer
Joined
Jan 21, 2015
Messages
52
Trophies
0
XP
169
Country
United Kingdom
Trying to run Pokemon Mystery Dungeon and all im getting is black screen at top white underneath and in the window that shows the process i am getting continued 455: cache operations are not fully implemented.

Can someone help
 

Nepeta

:33
Member
Joined
May 23, 2009
Messages
658
Trophies
1
Age
27
Location
Twoson
Website
twitch.tv
XP
447
Country
United States
Just tried Animal Crossing with the newest build and it no longer crashes! As well, it even begins to load the first frame.

Making progress!

This is really exciting. New Leaf in HD is all I ever wanted since I played it, and in a bit we may be able to play it in 4K. Would be an awesome timewaster until the Wii U version comes (if it does - I really hope it does)
 

purpasmart96

Well-Known Member
Newcomer
Joined
Dec 26, 2013
Messages
73
Trophies
0
Age
27
Location
Washington State
XP
119
Country
United States
Trying to run Pokemon Mystery Dungeon and all im getting is black screen at top white underneath and in the window that shows the process i am getting continued 455: cache operations are not fully implemented.

Can someone help
Ignore that warning, also you can turn off almost of the logs for slight performance boost, also the black screen, you have to touch the touch pad or press A for it to continue.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY