Homebrew Citra - Unofficial \ Chinese builds discussion

PeterAn

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Citra-Clang-5.0-AVX2-OPTIMIZED-07-DEC-2017 (Intel Haswell CPU or above)

Based on Canary #218
  • threads_vtx
  • New texcache2
  • Cheat Module
  • Logging removed (minor speed)
  • etc
http://www117.zippyshare.com/v/jwZ8Btil/file.html

Some Performance Tested:

Performance massively/greatly improved
  • New Super Mario Bros. 2
  • Dead or Alive: Dimensions
  • Super Mario 3D Land
  • Mario Party (All)
  • 7th Dragon III Code: VFD
  • Dragon Quest VII - Fragments of the Forgotten Past
  • Dragon Quest VIII: Journey of the Cursed King
  • Dragon Ball Fusion
  • Pokémon Sun and Pokémon Moon
  • Bravely Default (1 and 2)
  • Tekken 3D: Prime Edition
Game Broken
  • Mario Kart 7 (Issue cause by texcache2)

Give it a try :)

Source and Thank developers
https://github.com/citra-emu/citra
https://github.com/Phanto-m/citra
test pokemon us/um begin game blackscreen and loading function very slow
360kz8el.png
 

warweeny

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Citra-Clang-5.0-AVX2-OPTIMIZED-07-DEC-2017 (Intel Haswell CPU or above)

Based on Canary #218
  • threads_vtx
  • New texcache2
  • Cheat Module
  • Logging removed (minor speed)
  • etc
http://www117.zippyshare.com/v/jwZ8Btil/file.html

Some Performance Tested:

Performance massively/greatly improved
  • New Super Mario Bros. 2
  • Dead or Alive: Dimensions
  • Super Mario 3D Land
  • Mario Party (All)
  • 7th Dragon III Code: VFD
  • Dragon Quest VII - Fragments of the Forgotten Past
  • Dragon Quest VIII: Journey of the Cursed King
  • Dragon Ball Fusion
  • Pokémon Sun and Pokémon Moon
  • Bravely Default (1 and 2)
  • Tekken 3D: Prime Edition
Game Broken
  • Mario Kart 7 (Issue cause by texcache2)

Give it a try :)

Source and Thank developers
https://github.com/citra-emu/citra
https://github.com/Phanto-m/citra


This build is terrible.

https://imgur.com/8XfIbQc

SEVEN fps in an otherwise situation i would get 23 FPS, and not only that, the game register 10FPS to be "100%" speed, which it clearly is not.

This is a big problem with recent citra releases, soon we have 5fps and it counts as 100% lol
Simply put, the games are unplayable, and mario is having worse performance compared to other builds posted here.

Nice try though.
 

Tatarstanin

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How did I miss that ?.. his texcache2 updated lol
https://github.com/Phanto-m/citra/branches

Starting to compile with latest texcache2, Should be with you later
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.52

Edit: that's much better ^

Newer one to come later.
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.53
--------

EDIT, Good news "Minecraft" is now Playable, If setup correctly and not to fast, (Note) "Do" Do some setting first to prevent errors be four loading, like Citra as name and Small World / Maybe Creative / And Flat world I chose, The Game loaded up without errors.

(Note) Controls are Awful, Unless you have a good gamepad!

View attachment 107814


I tested your build, and the result scared me. I attached a video.
 

drwhojan

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^^ Some how I feel both threads_vtx and New texcache2 are causing a lot of these issues , You like speed ?, you got problems.. that's a fact.
texcache2 is casing random freezing noted with this branch I mention many pages back ;)

Them branches are far for perfect, So I wish Citra team the best to help make them stable!.

Play it slow you got stable ability!.

But hay, why not give your own build a crack! :)

Sorry for my wrong side of the bed this morning.
 
Last edited by drwhojan,

drwhojan

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"Fire Emblem Warriors JP/EU/US"
Ok, after doing this I got the FEW Game to Start Up at least on latest the Citra Canary build!
My Potential Fix workout here..
https://github.com/Jhon591/citra-1/commit/16e5e2f5e80b1a7a14e835bbacdb1eccf52ded01

However this dose NOT Prevent the Freezing on loading Screen again, What ever I did at this time last year, Must have been some think to do with the Core Timing to get it pass the loading screen freeze.., I feel that it maybe the FIFA branch at the time, but some of this is missing over a year..
So we could try working on this..
@Citra teams anyone to look into this and help ?..
View attachment 107811

Ok in line 24 at kernel.cpp just replace only
- Kernel::MemoryInit(system_mode);
+ Kernel::MemoryInit(2);

And that it game starts up.
-----
Now will have to figure out what fixed it pass the loading screen, not startup.

EDIT: if i could just find the rest off missing branch to the part of this ?
https://github.com/dampih/citra-tesss/commit/4bed08c21dc79af92b2e068b222909a42973b56d

--------------------- MERGED ---------------------------

haswell core-i9

Very nice core ;) you have!
 
Last edited by drwhojan,

mohan226

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haswell core-i9
By any chance, do you mean the HEDT versions of 4xxx series like the 4820K, 4930K or the 4960X? Those are based on the Ivy Bridge architecture. Those are not Haswell. Those are Ivy Bridge-E processors.

I9 cpus start from Skylake-X...........lol
I was gonna point that out. I was like "When did Intel release i9s before Skylake-X?" xD

P.S. I can't even quote links let alone post them.
 
Last edited by mohan226,

drwhojan

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Last edited by drwhojan,
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drwhojan

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*Updating fixes everything*

We will soon know, Bun's in the oven now
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.1

--------------------- MERGED ---------------------------

Ok in line 24 at kernel.cpp just replace only
- Kernel::MemoryInit(system_mode);
+ Kernel::MemoryInit(2);

And that it game starts up.
-----
Now will have to figure out what fixed it pass the loading screen, not startup.

EDIT: if i could just find the rest off missing branch to the part of this ?
https://github.com/dampih/citra-tesss/commit/4bed08c21dc79af92b2e068b222909a42973b56d

--------------------- MERGED ---------------------------
Very nice core ;) you have!

Found the fifa branch, anyone good at re-basing and changing to latest source code fix ?
https://github.com/arkhamsaiyan/cit...mmit/abd57dd6b0d4129c7cc54be849bd20de9333e3dd

A lots changed in citra source coding, so so will try and see if any think works now to fix the Loading in "Fire Emblem Warriors JP/EU/US"
 

valentinvanelslande

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We will soon know, Bun's in the oven now
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.1

--------------------- MERGED ---------------------------



Found the fifa branch, anyone good at re-basing and changing to latest source code fix ?
https://github.com/arkhamsaiyan/cit...mmit/abd57dd6b0d4129c7cc54be849bd20de9333e3dd

A lots changed in citra source coding, so so will try and see if any think works now to fix the Loading in "Fire Emblem Warriors JP/EU/US"

Mario Maker works with 51140
(needs restart)
 
Last edited by valentinvanelslande,
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drwhojan

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Mario Maker works with 51140

Thank you, I'll try it later, just working on other branch's with local msvc compiling.
-------

EDIT: just tested, did anyone delete their old save for mario maker ?, just keeps looping picking at 4 seeds for me..
 
Last edited by drwhojan,

drwhojan

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Oh my god i love you @drwhojan your a god

Lol Not really a god.. For just toying about with what you think might be wright for a fix xd ;)

Anyway second one up soon
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.2

I reverted https://github.com/citra-emu/citra/pull/3091/files back to the way it is.
So now the FPS Should be as Normal too.
-------

Now to find that Loading Screen Fix I had last year for "Fire Emblem Warriors" was in my old bleeding edge branch, But at lest I found the branch that Broke the Game from Stating Up, Now that part is fixed at lest.

Fire Emblem Warriors, Game Startup Narrowed down Fix
https://github.com/Jhon591/citra/commit/9e0ea3566c6a461696802e51be502c6b980ee536
 
Last edited by drwhojan,

Tatarstanin

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Lol Not really a god.. For just toying about with what you think might be wright for a fix xd ;)

Anyway second one up soon
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.2

I reverted https://github.com/citra-emu/citra/pull/3091/files back to the way it is.
So now the FPS Should be as Normal too.
-------

Now to find that Loading Screen Fix I had last year for ""Fire Emblem Warriors" was in my old bleeding edge branch, But at lest I found the branch that broke then game from Stating Up, Now that part fixed at lest.
Omg, thank u so much <3
U the best
 

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