just a question... in what folder should i put the files so that every game will identify the plugin? thanks
"game" folderjust a question... in what folder should i put the files so that every game will identify the plugin? thanks
"game" folder
but It doesn't seems to be compatible that way.
I tried and it doesn't load at all, only the fps plugin (also in my game folder) is loaded.
I tried in a specific folder, and it worked.
I do not have access to NTR's sources.The certainty of your statement regarding the source not being released at all makes me think, perhaps cell9 has given @Nanquitas access to NTR's source code. Which is exciting because he can achieve so much more than he would be able without it.
"game" folder
but It doesn't seems to be compatible that way.
I tried and it doesn't load at all, only the fps plugin (also in my game folder) is loaded.
I tried in a specific folder, and it worked.
Btw @Nanquitas this plugin seems to not be compatible along with your own fps plugin in the same time, this blank plugin doesn't load at all, I have to remove the fps plugin to make the cheat plugin load.
Maybe you should have an auto game identifier and let it read titleid.txtI do not have access to NTR's sources.
But it's not a limiting factor as I don't rely on NTR itself to allow CTRPF to boot on multiple versions. I put all the code needed in it, even if I took some ideas from NTR.
Making it independant from NTR in a way (except that we still need the plugin loader builtin NTR).
Actually, it's compatible but the current version won't probably allow some features relying on files to work. I'll add 2 versions to work with different paths (including game).
As for why it doesn't work with the OSD plugin, it's because the OSD plugin hooked on the game before CTRPF.
I'll try to add compatibility between all those features.
NvmHmm, it's already the case ?
Why do you thing that all the files are in /plugin/tid/ folder ?
Of course ! I'm glad to see that there's interest in this.Hello
I am creating a Japanese version of ctrpf manual,
May I distribute it?
I would like to be certified if I can
Thank you for reading my poor English text.
Hmm, NFC should be working even with CTRPF on.About known issues in v0.3.0
As far as I can figure out
When CTRPF is enabled, it becomes impossible to use new 3ds only functions (NFC, C stick, ZL / ZR ... etc.)
The screen burns if you continue to open the CTRPF screen in a game such as VC
There are two methods, but are there workarounds and other problems?
Hmm, there's many changes from 0.2.0, but most of them are for devs.Excuse me. May I ask you a question?
And the functions added in v.0.3.0 are
/ Tools / Settings / use floating button
/ Tools / shutdown
/ Tools / Reboot
Is there anything else?
Excuse me. May I ask you a question?
Finally it will be a personal question, can CTRPF stand alone search for pointer code? In case
Excuse me. May I ask you a question?
I was sorry.
And thank you for reading my poor English text as usual