I'll admit it. I quicksave before pretty much anything that can go bad. Saving before a big fight isn't that bad, but when it comes to CRPGs with skill checks, I end up quicksaving before I do practically anything. When I played Skyrim, I'd save right before picking someone's pocket or looting their stuff. Right now I'm playing Wasteland 2: Director's Cut. In it, you have skills you can level up that increase your chances of various tasks, like defusing bombs, picking locks, cracking safes, etc. I end up quicksaving before any of these tasks, and it ends up making the whole mechanic pointless, so I feel as if I'm cheating/cheapening the game experience.
Do you do the same? If not, what keeps you from doing it? I want to enjoy Fallout 4 as much as possible when it comes out, but Fallout has the same skill checks I mentioned earlier, and I'm afraid I might end up ruining my experience.
Do you do the same? If not, what keeps you from doing it? I want to enjoy Fallout 4 as much as possible when it comes out, but Fallout has the same skill checks I mentioned earlier, and I'm afraid I might end up ruining my experience.