Dolphin emulator gets a UWP port for Xbox Series S/X

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The famous Gamecube and Wii emulator, Dolphin, has been updated to run as a UWP (Universal Windows Platform) application, which makes it compatible with the Xbox Series S/X console (and even Xbox One consoles, but to a lesser compatibility and performance degree). The developers of Dolphin have previously worked on a beta release (v1.0.0), which added UWP support to the emulator to run on Xbox Series consoles, and as of December, 2022, the emulator now has a stable release in UWP format.

Previously, the only methods of running Dolphin on an Xbox Series console was to either install an unofficial UWP port of the emulator into the console (which is shady on its own to the app not being the officially coded one by Dolphin's devs), or go the RetroArch route and get Dolphin as a core for it, and while using RA with the Dolphin core was a good way to cover any Gamecube/Wii needs on Xbox Series consoles, the core itself is greatly lagging behind in terms of features and updated versions of the standalone Dolphin emulator. With the UWP port, users can now have all the perks, updates and features of the latest Dolphin emulator in their Xbox Series consoles.

For those interested, the UWP version of the emulator is available in SirMangler's Dolphin fork GitHub page under the "Releases" tab,, with the official Dolphin repository finishing the last touchups on a Pull Request for the eventual merge of the UWP port. The latest UWP update having the following changelog:

Changelog said:
  • New ingame setting menu! Press Left Stick + View to access!
  • Ability to change the dolphin settings folder, from within the in-game menu.
  • Added a few missing file formats to the picker, including elf, wad and json.
  • Minor improvements and changes.

:arrow: Source
 

urbanman2004

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I've always marveled at the work ethic of the Dolphin emu dev team and how they've been able to port their emu on so many different platforms. Have you seen the performance their emu is able to attain on M1 Macs? That to me ranks their team as a top 10 MVP in the emulator space.
 
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FFTW

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How exactly do we install it? I have a retail Xbox One X. Hope it makes use of the extra power in the One X and not treat it like a regular one.
 

ShadowOne333

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Yes, but this is a FYI. I didn't know about it myself.

Thank you. This is precisely why I tend to bring up to the front certain tidbits of information even if it's been out for days, it's not because of how recent some news are, but rather so that information like this is noticed by more people who could have been unaware of it and could be interested in it.
 

godreborn

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Thank you. This is precisely why I tend to bring up to the front certain tidbits of information even if it's been out for days, it's not because of how recent some news are, but rather so that information like this is noticed by more people who could have been unaware of it and could be interested in it.
I also found Retroarch is updated on retail. Found that out on gamr's discord server, just installed it.
 

InsaneNutter

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Won't Nintendo get a bit pissy since people can play their (old) games on a rival's device line?

People have been doing this for pretty much the last 20 years on the OG Xbox.

Nothing Nintendo can really do as the emulators have been developed without using / looking at Nintendo's own code.
 

Xzi

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People have been doing this for pretty much the last 20 years on the OG Xbox.

Nothing Nintendo can really do as the emulators have been developed without using / looking at Nintendo's own code.
Yeah and at this point they've got bigger fish to fry with Switch emulation, not that there's anything they can do about that either, besides take down videos featuring first-party games.
 

CloudStrife190100

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I've got this and retroarch on my retail series s system. But for some odd reason i have no controller input once the game has loaded using dolphin. Works great on retroarch mind 👌
 

InsaneNutter

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I've got this and retroarch on my retail series s system. But for some odd reason i have no controller input once the game has loaded using dolphin. Works great on retroarch mind 👌
You need to configure the controller on the PC, then copy the settings over. MVG explains in this video if you watch though:

 

CloudStrife190100

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You need to configure the controller on the PC, then copy the settings over. MVG explains in this video if you watch though:



Ahhh that sucks. My pc has broken this morning so i can't do it sadly 😔

Just happened to find the xbox controller configuration settings using the discord group 👌
 
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TheStonedModder

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Once I figure out this random scarlet sideloader error

I should be making a few retail mode listings for everyone here to use as well in case gamr13 has any more issues in the future with apps getting pulled
 
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