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Not sure if there are any Dreamcast owners here that might be able to help with my specific problem, but it's worth a shot as I've not found a decent answer from the other communities I've asked.
I recently bought my first Dreamcast (although my history with them dates back to the consoles launch at the end of the last millennium) and decided that I'd aim for a small collection of shmups and fighters.
I'm in the UK, and picked up a PAL Dreamcast (along with Power Stone 2 to kick off my collection). It didn't take me long to realize that buying imports would be far more cost effective for the majority of titles I want to own.
Yes, I know I can save a ton of money and just download and burn self-boot disk images (which I have been doing - a lot! ), but I'm a collector and there are a small number of games for the system I just want to legitimately own.
A friend, and long time Sega collector, kindly loaned me his NTSC-J disk of Street Fighter Zero 3 (along with a few PAL games) when the only legit disk I had was Power Stone 2. This meant I had to find some form of boot disk to load the import game... and at this point, I've amassed several loader disks; Codebreaker, DC-IE, Utopia, etc, and none of them will allow me to boot SFZ3 on my PAL console. At best, after swapping to the game disk it loads the Dreamcast swirl and copyright screen then loops back to the swirl and then to the Dreamcast options menu.
My inquiries on other forums initially pointed at it being an issue with the game disk, and I should get hold of some other import disks and try them... which I did, and can verify that DC-IE (Dreamcast Import Enabler) loads the other dozen NTSC-J disks I've acquired flawlessly. This led me to believe that it was indeed an issue with the borrowed disk. My friend said he hadn't played it for several years, but he never had any problems with it (incidentally, I believe he uses a legitimate development loader disk to run imports on his console). Even after thoroughly cleaning and polishing/resurfacing the disk none of the bootloaders would run it.
Jump to today, where I received my own NTSC-J disk of Street Fighter Zero 3, that I imported from Japan... and guess what... yep, that won't load either.
So, does anyone know what the specific issue is with this particular game not running on a PAL console? Has anyone else experienced this and perhaps found a different loader disk that will run SFZ3?
I'm going to see if I can borrow my friends loader disk to see if that will boot it, as he claims, and if so I'll see if it's possible to create/rip my own self-boot version of it.
In the meantime I'll resort to playing the self-boot disk image of SFZ3.
I recently bought my first Dreamcast (although my history with them dates back to the consoles launch at the end of the last millennium) and decided that I'd aim for a small collection of shmups and fighters.
I'm in the UK, and picked up a PAL Dreamcast (along with Power Stone 2 to kick off my collection). It didn't take me long to realize that buying imports would be far more cost effective for the majority of titles I want to own.
Yes, I know I can save a ton of money and just download and burn self-boot disk images (which I have been doing - a lot! ), but I'm a collector and there are a small number of games for the system I just want to legitimately own.
A friend, and long time Sega collector, kindly loaned me his NTSC-J disk of Street Fighter Zero 3 (along with a few PAL games) when the only legit disk I had was Power Stone 2. This meant I had to find some form of boot disk to load the import game... and at this point, I've amassed several loader disks; Codebreaker, DC-IE, Utopia, etc, and none of them will allow me to boot SFZ3 on my PAL console. At best, after swapping to the game disk it loads the Dreamcast swirl and copyright screen then loops back to the swirl and then to the Dreamcast options menu.
My inquiries on other forums initially pointed at it being an issue with the game disk, and I should get hold of some other import disks and try them... which I did, and can verify that DC-IE (Dreamcast Import Enabler) loads the other dozen NTSC-J disks I've acquired flawlessly. This led me to believe that it was indeed an issue with the borrowed disk. My friend said he hadn't played it for several years, but he never had any problems with it (incidentally, I believe he uses a legitimate development loader disk to run imports on his console). Even after thoroughly cleaning and polishing/resurfacing the disk none of the bootloaders would run it.
Jump to today, where I received my own NTSC-J disk of Street Fighter Zero 3, that I imported from Japan... and guess what... yep, that won't load either.
So, does anyone know what the specific issue is with this particular game not running on a PAL console? Has anyone else experienced this and perhaps found a different loader disk that will run SFZ3?
I'm going to see if I can borrow my friends loader disk to see if that will boot it, as he claims, and if so I'll see if it's possible to create/rip my own self-boot version of it.
In the meantime I'll resort to playing the self-boot disk image of SFZ3.