That's a short-sighted bet if you ask me. Emulation is the Windows ME of retro-gaming. I wouldn't bet on it hanging around much longer, personally. Emulators were cool when I discovered them in 1996, but they just don't light my fire anymore. Super Road Blaster on a PC, yawn, cheap trick, PCs have relatively infinite resources compared to the SNES. Seeing it play on a real SNES, now, that was actually fun. Don't forget, for most people the priority is re-creating the original experience, not graphics hacks that won't even run on real hardware. Only "hard-core" PC gamers blindly sacrifice gameplay (not to mention their right to privacy) for graphics. Have a look at DICE, the only circuit-level-accurate emulator, and see how slow it is running even a game as simple as Pong. Emulation is at an impasse. FPGAs are the future. Only they can end the compromise, offering both circuit-level accuracy AND full speed. They can add extra resources to the reconstructed console too though. So, people who's thing is graphics hacks won't be left in the cold either. Not that I could recommend a device like the MiST at this time, because it's a bit too early in the game. Most of the cores still need a lot of work. That said, I may never play Pac-Man in MAME again (that's one damn good core).
FPGA enhanced emulation is still emulation, though I can certainly agree that when FPGAs get that little bit more beefy and can sit in my PCIe slot to be used by emulators as an alternative to the "that'll do" of pure software emulation that it will be a good day. I can appreciate some people wanting a pixel exact recreation, that is very much not me though if I can instead have a nicer experience. I would also very strongly argue otherwise on percentages wanting pixel exact, percentages wanting a game that plays more or less as it would have (probably the bulk -- see also all the emulation collections/wiiware/andrios "ports"....) and those that would like to what went originally and spice it up some.
Full enhancements, save perhaps stuff like the lua addons for some games, I can see not appealing so much for 16 bit/2d era stuff, early 3d so very much wants enhancements though -- even if they do not know the words to describe the things they are seeing most will tell me the N64/PS1/saturn games look like arse if they are versed in more modern 3d. I probably would not do it to the exclusion of a "go stock" mode but the lack of textures, quality textures, lack of AA, low framerates.... stuff that can all be reasonably fixed with simple to use emulators, I would hold to be a very serious part of any appeal these things can have though. Mind you I have no particular love for what a lot of people playing in the console texture hacking/replacement world are currently doing, though I fear that might be the half backwards way they set about a lot of things I would otherwise do in ROM hacking.