Hi friends,
Here are the compatibility test results of 200 dsiware games performed with a DS Lite.
The choice of games is based on two factors, the region and their performance or supposed performance, I have deliberately excluded games known to have problems related to a RAM limitation (with the exception of games which can be used with a memory expansion pak) and finally, I also excluded Japanese games where the language can be a barrier.
-------------------------
The hardware used for this test is :
- Nintendo DS Lite
- R4 SDHC Gold Pro 2016 (check my post above to see what is the exact model)*
- SanDisk 64gb micro sdxc class 10 A1
- EZflash3in1 (memory expansion pak model)
post mentioned
-------------------------
1. First of all here are the donor roms that I installed, giving priority to Pokemon Conquest (for the VRAM)
Games that do not require a memory expansion pak
Even if these games do not require memory expansion pak, I still tested them with and without memory expansion pak in order to see if any conflicts could be observed, for some conflicts appear (see the list in point n°4)
2. Here are the roms which work without any problem with or without memory expansion pak, depending on the games the region may be important because I noticed that in general US games had better compatibility with a few exceptions
For the G.G series, we could distinguish two types of games, the Genterprise whose save function does not work and the Suzak which do not have this problem.
Suzak games tested are :
- D-Tank
- Dark Spirits
- Horizontal Bar
- Ninja Karakuriden
- Z.One 1 & 2
During these tests, I also noticed that certain games could crash if you clicked on the "Help" option in the game menu, this is the case with the Game & Watch series.
3. Here is the list of games that crashed with or without memory expansion pak, there are two types of crashes, red screens which display either a message saying "Data Abort" or "Unidentified Instruction" and white screens (which do not display any message)
- Red screens
. Fizz crashes at the end of the tutorial (EZ 3in1 need to be removed to launch the game)
. Sudoku crashes on the menu when you click on "Start"
. Working Dawgs Pipes crashes at the end of the first stage
Other games crash just after the NDS-BOOTSTRAP logo appears
- White screens
There is also a third category which does not crash strictly but which does not seem to be able to launch on DS Lite, when launching one of these games in question, TWL++ displays a message indicating that this game can be launched only on DSi
4. Conflicts observed on games that do not require a memory expansion pak, these conflicts can only be resolved by physically removing the EZ Flash 3in1, the conflicts remain even by modifying the TWL++ settings.ini file in order to deactivate or remove the EZ Flash 3in1 option.
Games that require a memory expansion pak
First of all, you must keep in mind that these tests were carried out with an EZ Flash 3in1 in order to define compatibility with this particular device, so it is possible that you obtain another result (positive or negative) with another model memory expansion pak.
As in the previous tests we see two types of crash: white screens & red screens
To activate your EZ Flash 3in1 in TWL++, follow Rob's instructions found in this post :
How to activate EZ Flash 3in1 device in TWL++
5. Games that work with the EZ Flash 3in1
Note : Match Up ! (USA) can crash randomly
- Red screens
- White screens
Conclusion
With this setup :
- 174 games not requiring a memory expansion pak can be run without problems (or with minor problems that do not prevent them from being played) with an EZ Flash 3in1 inserted.
- 10 games not requiring a memory expansion pak can be run without problems ONLY if your EZ Flash 3in1 is not inserted.
- 5 games requiring a memory expansion pak can be launched without problem with an EZ Flash 3in1
Suggestion
After observing that even by modifying the settings.ini file, inserting an EZ Flash 3in1 generates conflicts
An option allowing you to deactivate slot-2 recognition in the TWL++ settings menu or directly from the game settings (when you press Y before launching a game), will add comfort of use and prevention of a deterioration of the hardware (memory expansion pak device and slot-2 of the console)
This would also allow us to maintain the greatest possible compatibility with old generation flashcards known for their instability with TWL++
Here are the compatibility test results of 200 dsiware games performed with a DS Lite.
The choice of games is based on two factors, the region and their performance or supposed performance, I have deliberately excluded games known to have problems related to a RAM limitation (with the exception of games which can be used with a memory expansion pak) and finally, I also excluded Japanese games where the language can be a barrier.
-------------------------
The hardware used for this test is :
- Nintendo DS Lite
- R4 SDHC Gold Pro 2016 (check my post above to see what is the exact model)*
- SanDisk 64gb micro sdxc class 10 A1
- EZflash3in1 (memory expansion pak model)
post mentioned
-------------------------
1. First of all here are the donor roms that I installed, giving priority to Pokemon Conquest (for the VRAM)
Games that do not require a memory expansion pak
Even if these games do not require memory expansion pak, I still tested them with and without memory expansion pak in order to see if any conflicts could be observed, for some conflicts appear (see the list in point n°4)
2. Here are the roms which work without any problem with or without memory expansion pak, depending on the games the region may be important because I noticed that in general US games had better compatibility with a few exceptions
For the G.G series, we could distinguish two types of games, the Genterprise whose save function does not work and the Suzak which do not have this problem.
Suzak games tested are :
- D-Tank
- Dark Spirits
- Horizontal Bar
- Ninja Karakuriden
- Z.One 1 & 2
During these tests, I also noticed that certain games could crash if you clicked on the "Help" option in the game menu, this is the case with the Game & Watch series.
3. Here is the list of games that crashed with or without memory expansion pak, there are two types of crashes, red screens which display either a message saying "Data Abort" or "Unidentified Instruction" and white screens (which do not display any message)
- Red screens
. Fizz crashes at the end of the tutorial (EZ 3in1 need to be removed to launch the game)
. Sudoku crashes on the menu when you click on "Start"
. Working Dawgs Pipes crashes at the end of the first stage
Other games crash just after the NDS-BOOTSTRAP logo appears
- White screens
There is also a third category which does not crash strictly but which does not seem to be able to launch on DS Lite, when launching one of these games in question, TWL++ displays a message indicating that this game can be launched only on DSi
4. Conflicts observed on games that do not require a memory expansion pak, these conflicts can only be resolved by physically removing the EZ Flash 3in1, the conflicts remain even by modifying the TWL++ settings.ini file in order to deactivate or remove the EZ Flash 3in1 option.
Games that require a memory expansion pak
First of all, you must keep in mind that these tests were carried out with an EZ Flash 3in1 in order to define compatibility with this particular device, so it is possible that you obtain another result (positive or negative) with another model memory expansion pak.
As in the previous tests we see two types of crash: white screens & red screens
To activate your EZ Flash 3in1 in TWL++, follow Rob's instructions found in this post :
How to activate EZ Flash 3in1 device in TWL++
5. Games that work with the EZ Flash 3in1
Note : Match Up ! (USA) can crash randomly
- Red screens
- White screens
Conclusion
With this setup :
- 174 games not requiring a memory expansion pak can be run without problems (or with minor problems that do not prevent them from being played) with an EZ Flash 3in1 inserted.
- 10 games not requiring a memory expansion pak can be run without problems ONLY if your EZ Flash 3in1 is not inserted.
- 5 games requiring a memory expansion pak can be launched without problem with an EZ Flash 3in1
Suggestion
After observing that even by modifying the settings.ini file, inserting an EZ Flash 3in1 generates conflicts
An option allowing you to deactivate slot-2 recognition in the TWL++ settings menu or directly from the game settings (when you press Y before launching a game), will add comfort of use and prevention of a deterioration of the hardware (memory expansion pak device and slot-2 of the console)
This would also allow us to maintain the greatest possible compatibility with old generation flashcards known for their instability with TWL++
Last edited by Indy13,