Gaming [Essentials] Nintendo e-Shop

pokefloote

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I already had an earlier post in this thread but I won't repeat the ones that I said before.

+1 to:
Denpa Men 1
Cave Story (The eshop 3D version)
Pushmo
Crashmo
Sakura Samurai
 

chavosaur

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Everything has been completed y'all. New votes tallied, new titles added, I'm going to replace the banner soon, and y'all can add some new votes so we can keep this E-Shop action going!
Also, watch the thread, because as of now, Im going to be posting the current Club Nintendo Game offer whenever one is offered up!
 

pokefloote

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+1 Crimson Shroud

Just released today, really neat RPG. Looks like a tabletop, plays like a standard RPG (Attack, Magic, Skill, Item, Defend)
 

geoflcl

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+1 Pushmo/Pullblox
+1 Crashmo/Fallblox

These games are refreshingly challenging! Particularly Crashmo, goodness. That game dragged me up and down the curb within the first twenty levels!
(Of course, I'm not exactly a puzzle game aficionado, but I'm sure there's enough challenge in these games to satiate even the most masochistic of puzzlers!)

+1 Legend of Zelda: Link's Awakening DX, The

Honestly, there's absolutely no reason not to get this game if you haven't played it already. Heck, I've played it countless time before, and I still loved it this time around! It's an unequivocal classic, with all the defining elements that the series is renowned for (well, save for Ganon, I suppose!).
 
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chavosaur

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List has been updated with all Y'alls votes, and this weeks current club nintendo games have been posted!
Grab your lil grubby hands on Metroid II Return Of Samus if you haven't grabbed it before, or go for some 3D Classic TWINBEE!
 

chavosaur

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Will my coins run out when next year comes?
Or will I still have them? I so don't want twin bee and metroid
Depends on how long you've had your coins. They won't reset until June either way. But if they've been on there for more then a year already, then some coins will disappear. Not the ones you've earned this year.
 

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  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
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    or like terminatior
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    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
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    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
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  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
    Xdqwerty @ Xdqwerty: ok im gonna make my own asset