First time trying this sort of thing but I really can't get it to work. I guess I can't seem to find the right offset value for my setup(5.5.1 JP Wii U running JP disk version). Trying to look for the offset value with the amount of yen always returns an error(ie it won't even search for anything) and none of the preset values seem to work. Is there an easier way to find the offset value? I do have homebrew set up.
EDIT: Gonna specify the errors and I get
Trying to search for my yen value from 0x4E000000 and 0x4EFFFFFF returns the "Specified upper bound (0x4EFFFFFF) must be within 4-multiple of orig. code address" error
Trying to search 0x4C200000 to 0x4C400000 or 0x4C000000 to 0x4D000000 returns "Scan range (2097156 bytes) will take too long for pyGecko; specify smaller address range or use Gecko.NET instead"
I had gotten it to search for something before but it ended up returning some 130 possibles and I forgot what I was searching and what the range was(the offset I tried didn't work anyway).
And I'm not even sure if I'm using it right, since I've tried some codes for things I do have(like detritus) and I'll put in the code under custom code and the program will say POKE and the hex value but nothing changes on my actual game, no matter what I try(enter battle/leave, save game and load, talk to Tiki)
So I'd really like some help, I'm fairly certain it's just the offset isn't right.
Edit 2: I tried using TCPGecko to search for it but trying the ranges that said would take too long previously returned no results and the first range crashed the game, so now I'm really lost.
Here's a memory dump of my game, don't know if that'll help but thought I'd include it. Not sure if I did it in the right range, I just use the defaults it had.
http://www23.zippyshare.com/v/2CtmWmXY/file.html