ROM Hack RELEASE Fire Emblem: Three Houses - Outline Removal mod

MegaMagikarp

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Credit to @Raytwo for finding the "DisableOutline" string.

Comparison:

outline_comparison.png



IPSwitch Code:
Code:
@nsobid-89048449BA238C8CF565518B83BF02D3
# Fire Emblem: Three Houses 1.2.0
@flag offset_shift 0x100

// 60 fps patch
@enabled
007D59C4 07000014

// Outline Removal
@enabled
004E97F4 1F2003D5
004E9E14 1F2003D5
004EA3F4 1F2003D5
004EAC88 1F2003D5
004EB7F4 1F2003D5
004EBDD4 1F2003D5
004EC3B4 1F2003D5
Code:
@nsobid-F0142D706FD2323BF4D91BFB4D3BDD29
# Fire Emblem: Three Houses v1.1.1
@flag offset_shift 0x100

// 60 fps patch
@enabled
0079A92C 1F2003D5

// Outline Removal
@enabled
004B53F4 1F2003D5
004B5A14 1F2003D5
004B5FF4 1F2003D5
004B6888 1F2003D5
004B73F4 1F2003D5
004B79D4 1F2003D5
004B7FB4 1F2003D5
Code:
@nsobid-9454F2C47F827602152B098DFFBCEACD
# Fire Emblem: Three Houses v1.1.0
@flag offset_shift 0x100

// Outline Removal
@enabled
004B5294 1F2003D5
004B58B4 1F2003D5
004B5E94 1F2003D5
004B6728 1F2003D5
004B7294 1F2003D5
004B7874 1F2003D5
004B7E54 1F2003D5
Code:
@nsobid-19BA39BD3EE8131DE3EF55148CF0D590
# Fire Emblem: Three Houses v1.0.2
@flag offset_shift 0x100

// Outline Removal
@enabled
004949F4 1F2003D5
00495014 1F2003D5
004955F4 1F2003D5
00495E88 1F2003D5
004969F4 1F2003D5
00496FD4 1F2003D5
004975B4 1F2003D5

File SHA256 sum:
Code:
979438a66286ec813af99bd8bbc7148ba4f77e31a31249d5a62d99012eab7326  FireEmblemThreeHouses-No_outline-v120.zip
098ece4e7a76080c2752d78b0f7aad7609bb20fb82abd324830f59392afe6200  FireEmblemThreeHouses-No_outline-v111.zip
e11f560bb00a6beee1702a4ff9f2405d279ff3f2355af84c9114d2f350f275e8  FireEmblemThreeHouses-No_Outline-v110.zip
cf934b2835a6f92f3328d7ec5d2d9c1ad61dec6bb9ecbb38f9485761674ec38b  FireEmblemThreeHouses-No_Outline-v102.zip
 

Attachments

  • FireEmblemThreeHouses-No_Outline-v102.zip
    907 bytes · Views: 969
  • FireEmblemThreeHouses-No_Outline-v110.zip
    905 bytes · Views: 599
  • FireEmblemThreeHouses-No_outline-v111.zip
    1.4 KB · Views: 721
  • FireEmblemThreeHouses-No_outline-v120.zip
    1.4 KB · Views: 1,381
Last edited by MegaMagikarp,

MegaMagikarp

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Last edited by MegaMagikarp,

Nemmeh88

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This thread's been kind of dead but I'll post here anyway since it's a dedicated thread to the mod: My question was asked already but didn't get a replay so I'll try again: is there a way to use these mods with SX OS? Thanks for answering.
 

LeyendaV

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Does the 60fps patch use some kind of OC? Or it's just some command lines to enable and modify some aspects of the game like the Skyrim one?
 

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  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
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    human, robot, cyborg
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    human with cyborg enhancements
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    or like terminatior
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    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
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    nvm i think i fixed it
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    @BigOnYa, I fixed it
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