FluBBa's modern GBA and DS(i) emulators, plus assorted other recent homebrew.

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If you were around for the GBA or DS and following emulators and homebrew on said same the name FluBBa would be very familiar (vintage site archives). Old homebrewers never die it seems and instead trickle out various updates and new emulators. In this case as a lot were variously alpha and quite buggy some might have missed them or had them slip their mind, some still will be this but collectively are very much worth knowing about. This post then serving as a bit of an overview of the goings on there, though some will possibly be familiar from earlier times. In many cases DSi mode homebrew is recommended, unlike the DSi itself, for the power boost as many will have dedicated versions to take advantage of it.

https://github.com/FluBBaOfWard?tab=repositories covering a lot of the various pieces of code, including individual elements of the emulators, though more individual items listed below. Flubba's twitter page for various updates.

NGPDS which does Neo Geo Pocket (Color)
https://gbatemp.net/threads/neogeo-pocket-emu-for-ds.590633/
https://github.com/FluBBaOfWard/NGPDS/releases
https://gbatemp.net/download/ngpds.37181/

GBA somewhat early version of said same
https://github.com/FluBBaOfWard/NGPGBA

S8DS, an "8 bit Sega" emulator that covers
S8DS supported systems list said:
SEGA SG-1000 / SG-1000 II
SEGA SC-3000
SEGA Mark III
SEGA Master System J, 1 & 2
SEGA Game Gear
SEGA System-E
Coleco
MSX 1
Sord M5
https://gbatemp.net/threads/s8ds-new-release.601262/
https://github.com/FluBBaOfWard/S8DS

WasabiGBA!, early stage GBA port of the WasabiDS Watara Supervision emulator
https://gbatemp.net/threads/wasabigba-watara-supervision-emulator.619497/#post-9951837
https://github.com/FluBBaOfWard/WasabiGBA
Original WasabiDS DS version of the emulator
https://github.com/FluBBaOfWard/WasabiDS

Nitroswan
, Wonderswan emulator for the DS
https://gbatemp.net/threads/nitroswan-a-wonderswan-emulator-for-nds.604718/
There is also a GBA version
https://github.com/FluBBaOfWard/SwanGBA

NitroGrafx, PC-Engine/TurboGrafx-16 emulator for NDS
https://github.com/FluBBaOfWard/NitroGrafx

Arcade emulators for various arcade games
https://gbatemp.net/threads/made-a-couple-of-arcade-emus-for-ds.585097/
list of things said:
Github links
https://github.com/FluBBaOfWard/BlackTigerDS
https://github.com/FluBBaOfWard/DoubleDribbleDS
https://github.com/FluBBaOfWard/FinalizerDS
https://github.com/FluBBaOfWard/GhostsNGoblinsDS
https://github.com/FluBBaOfWard/GreenBeretDS
https://github.com/FluBBaOfWard/IronHorseDS
https://github.com/FluBBaOfWard/JackalDS
https://github.com/FluBBaOfWard/JailBreakDS
https://github.com/FluBBaOfWard/PunchOutDS
https://github.com/FluBBaOfWard/RenegadeDS
https://github.com/FluBBaOfWard/SonSonDS
https://github.com/FluBBaOfWard/YieArDS

GBA versions of a few of those have also been made available, though note many are rather early stage code
https://github.com/FluBBaOfWard/SonSonGBA
https://github.com/FluBBaOfWard/YieArGBA
https://github.com/FluBBaOfWard/RenegadeGBA
https://github.com/FluBBaOfWard/BlackTigerGBA
https://github.com/FluBBaOfWard/GreenBeretGBA

Also worth mentioning at this juncture is wavemotion's StellaDS that builds on AlekMaul's earlier emulator to give rather nice Atari 2600 with DSi enhancements that should make most things playable if you are using DSi mode homebrew. Still seeing updates as well with several earlier this week.
https://gbatemp.net/threads/stella-ds-improved.577691/page-11
https://github.com/wavemotion-dave/StellaDS

A DSi and DS with memory expansion port of Command and Conquer (Tiberian Dawn and Red Alert.
Covert Operations, Counterstrike and Aftermath expansion support also contained) has also been made available in recent times by mrparrot2 which should serve to supplant the older port made some years ago.
https://gbatemp.net/threads/vanilla-conquer-nintendo-dsi-port.603701/

MSXAdvance (originally one of Flubba's emulators) also got a slight update in a fork by patters to autoselect mappers
https://gbatemp.net/threads/forked-msxadvance-to-add-auto-rom-mapper-detection.613803/
https://github.com/patters-syno/msxadvance
Patters also managing to get PCE CD support working in pceadvance (was originally a feature but rather limited) in more modern times https://gbatemp.net/threads/pceadvance-cd-rom-support-howto-required.610542/ as well.

Also while it was covered on the front page then ScummVM DSi port was updated a few months back for those that missed it
https://gbatemp.net/threads/scummvm-2-6-0-released-includes-dsi-version.616573/
https://gbatemp.net/threads/scummvm-for-nintendo-ds-prerelease.593455/#post-9898900

You are encouraged to visit any of the GBAtemp threads for the relevant projects to comment there but this will be left open for things without threads at this time.
 

aea

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My respect for FluBBa and pals, thanks to their quality homebrew I've spent lots of hours extracting the most of my Nintendo handhelds. I used a lot Retroarch for gamecube and sometimes missed something similar at least for ds, but who needs that when you already have the more relevant emulators at your disposition (and portable), so again thank you very much to you guys
:bow:
 

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  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
  • I @ I-need-help-with-wup-wiiu:
    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub: