I've been playing a lot of GBA games on my N3DS as of late, the most current one being Mother 3. I thought I was just having a really hard to learning the rhythm combos because they seemed random at best, and impossible at worst. Every bit of advice someone would give me just would not work, and I was becoming increasingly frustrated that someone would design such an imprecise mechanic.
I figured the 3DS was the best (most accurate) platform to play this on, as it has actual GBA hardware, and apparently the game has historically had problems being emulated, specifically in regards to combo timing. None the less, I decided to dump my save and load it up in mGBA, and the combo problem I was having is completely gone. I can routinely get 10+ every single round, exactly as I expected the system should work. Load it back up on the N3DS, and it's still impossible to even get a combo started.
I've seen people swear by playing it on the 3DS and others who are in my boat, so this raises an odd question: what would cause this GBA mode error such that it affects some and not others? And what would cause such a trivial discrepancy that doesn't completely break the game, or all GBA games for that matter. I went so far as to create my own injection of the ROM, suspecting a problem with the original injection, but it's still broken. Perhaps there are different versions of the AGB_FIRM or something?
I realize there's probably not much to do in this situation but shrug and move on, but I thought maybe someone might know something who can possibly solve why this is happening.
I figured the 3DS was the best (most accurate) platform to play this on, as it has actual GBA hardware, and apparently the game has historically had problems being emulated, specifically in regards to combo timing. None the less, I decided to dump my save and load it up in mGBA, and the combo problem I was having is completely gone. I can routinely get 10+ every single round, exactly as I expected the system should work. Load it back up on the N3DS, and it's still impossible to even get a combo started.
I've seen people swear by playing it on the 3DS and others who are in my boat, so this raises an odd question: what would cause this GBA mode error such that it affects some and not others? And what would cause such a trivial discrepancy that doesn't completely break the game, or all GBA games for that matter. I went so far as to create my own injection of the ROM, suspecting a problem with the original injection, but it's still broken. Perhaps there are different versions of the AGB_FIRM or something?
I realize there's probably not much to do in this situation but shrug and move on, but I thought maybe someone might know something who can possibly solve why this is happening.