Hello!
I've been playing a bit of the newest Mario + Rabbids Title and badly wanted to extract the audio files.
Same procedure as every time, I extracted RomFS with Ryujinx, but there was a major problem. The Snowdrop engine Ubisoft used has a special archive format. There are 2 file extensions that seem to be interesting: .sdftoc and .sdfdata
.sdftoc seems to be the header to the other about 340 .sdfdata files that contain the game data. If I try to open these in Switch Toolbox it's giving me a preview of all the different files, but if I try to take a look at the HEX it's just showing "1". And if I try to extract them it's giving me empty files. How can I fix this?
On top of that I found an extractor named "rouge_sdf" but this is not a final executable .exe program it's just a Visual Studio project.
Can someone please help me with that, I'd be really thankful.
I've been playing a bit of the newest Mario + Rabbids Title and badly wanted to extract the audio files.
Same procedure as every time, I extracted RomFS with Ryujinx, but there was a major problem. The Snowdrop engine Ubisoft used has a special archive format. There are 2 file extensions that seem to be interesting: .sdftoc and .sdfdata
.sdftoc seems to be the header to the other about 340 .sdfdata files that contain the game data. If I try to open these in Switch Toolbox it's giving me a preview of all the different files, but if I try to take a look at the HEX it's just showing "1". And if I try to extract them it's giving me empty files. How can I fix this?
On top of that I found an extractor named "rouge_sdf" but this is not a final executable .exe program it's just a Visual Studio project.
Can someone please help me with that, I'd be really thankful.