I have a Trinity RGH2 (16 MB) on Dashboard 17559. I do NOT have an XDK. I also have Xbox 360 Neighborhood working alongside a stealth server and an xbdm.xex plugin. I'm using XCE Tools 2 to find memory addresses. As far as I'm aware, I have all of the tools in the Xbox 360 SDK, including xbWatson and XKD. I've also heard of a paid version of XBDM.xex that allows you to set breakpoints, but I cannot find a download for this specific version of XBDM.xex nor where to pay for it. I've also searched for answers on several forums including this one and have found a few bits of information, but not enough to debug on my specific console setup.
No matter what I've tried, I cannot seem to set breakpoints. I can't tell if I don't have the proper tools, don't know what I'm doing, or both. I tried RGLoader spoofed to 17559, according to this link: https://www.thetechgame.com/Tutorials/id=27330/rgloader-17559-tutorial.html
But, my console was considered a Test Kit and not a Dev Kit, making me unable to use debugging features. I've tried setting a breakpoint in XCE Tools and then using xbWatson to get output after an address writes, but even though xbWatson connects, no breakpoint is ever triggered, so no output concerning breakpoints occur. XKD cannot connect to my console whatsoever.
Could someone please type out a step-by-step tutorial with all the necessary files and programs for me to debug games with my specific console? I have my CPUKey and my flashdmp.bin, so I can flash the NAND if necessary. However, I'd prefer not flashing the NAND if I don't have to, as I don't have a NAND Programmer. I'd prefer just to use a plugin setup to set breakpoints because of this, but NAND flashing isn't a dealbreaker for me. Also, I'm trying to set breakpoints on the Borderlands game series.
No matter what I've tried, I cannot seem to set breakpoints. I can't tell if I don't have the proper tools, don't know what I'm doing, or both. I tried RGLoader spoofed to 17559, according to this link: https://www.thetechgame.com/Tutorials/id=27330/rgloader-17559-tutorial.html
But, my console was considered a Test Kit and not a Dev Kit, making me unable to use debugging features. I've tried setting a breakpoint in XCE Tools and then using xbWatson to get output after an address writes, but even though xbWatson connects, no breakpoint is ever triggered, so no output concerning breakpoints occur. XKD cannot connect to my console whatsoever.
Could someone please type out a step-by-step tutorial with all the necessary files and programs for me to debug games with my specific console? I have my CPUKey and my flashdmp.bin, so I can flash the NAND if necessary. However, I'd prefer not flashing the NAND if I don't have to, as I don't have a NAND Programmer. I'd prefer just to use a plugin setup to set breakpoints because of this, but NAND flashing isn't a dealbreaker for me. Also, I'm trying to set breakpoints on the Borderlands game series.
Last edited by Deleted member 474010,