No fuses was burned,from where im download 5.1.0 imageDid you burn fuses?
If yes, you can't.
If not:
By using your backup.
Or, download 5.1.0 "image" and use choijblahblah..
Google.No fuses was burned,from where im download 5.1.0 image
They want to test the firmware. 6.0 is not officially launched.Why go to 6.0.0? There was a PSA to avoid doing such a thing until we officially know more. I'm on 4.1.0 and still have all the functionality I need at the current time. Would recommend using Choi to go back to 5.1.0 and chill until we're in the clear.
Why go to 6.0.0? There was a PSA to avoid doing such a thing until we officially know more. I'm on 4.1.0 and still have all the functionality I need at the current time. Would recommend using Choi to go back to 5.1.0 and chill until we're in the clear.
Of course he can. Fuses are only checked/burned in Nintendo's bootloader. Using hekate he can boot 5.1 if he installs it with ChoiDujourNX.Did you burn fuses?
If yes, you can't.
Yep. 5.1 is the place to be at the moment. Except for coldboothax (for which 4.1 is too high anyway) there's no reason to stay on a lower FW than 5.1 in my opinion.Aren’t there a few games that require 5.1? Like the awesome octopath
Of course he can. But only with autoRCM which makes downgrades useless.Of course he can. Fuses are only checked/burned in Nintendo's bootloader. Using hekate he can boot 5.1 if he installs it with ChoiDujourNX.
Yep. 5.1 is the place to be at the moment. Except for coldboothax (for which 4.1 is too high anyway) there's no reason to stay on a lower FW than 5.1 in my opinion.
Aren’t there a few games that require 5.1? Like the awesome octopath
nah it requires 5.0.2Aren’t there a few games that require 5.1? Like the awesome octopath
4.x is master key 3, 5.x is master key 4. Octopath only uses 3, that's why it works on 4.1.0.The masterkey hasn’t changed since 4.1, so you can play octopath traveler even on 4.1.
With 6.0 is another story...