iMenu step-by-step set-up tutorial

Development has stopped for iMenu and spinal_code's site will not be coming back up, but he has released the source code for iMenu here: http://filetrip.net/nds-downloads/flashcart-files/download-imenu-source-10-f32186.html
There you go. Anyone who wants to continue this project may do so, but understand this, 1. My code isn't usually very tidy, so might not be very readable. 2. It's been a long time since I even looked at this, I doubt I could offer any help regarding it. 3. I'm not 100% sure that this is the latest version, but it was the latest one I could find on my hard drive.
Be sure to check out "How to Update EOS" in the Misc. section.



First, some information about iMenu
iMenu%20replaces%20b3.3.jpg

spinal_cord said:
Having used the new Superkard DSTwo for a little while now, I decided to make a new menu for it. The official one, although functional, isn’t really to my liking, so I started work on a new one.

I based this design on the iPod touch/iPhone ’springboard’ so basically it shows up to twelve icons on the screen, four can be docked to the bottom, the other eight can be scrolled sideways.
Earlier version of beta v3
v1


Features of iMenu
  • Uses all icons directly from the official menu
  • Shows up to 12 icons per screen
  • Loads both homebrew .nds and .plg files, and now commercial ROMs too (see Miscellaneous)
  • Anti aliased icon text
  • Can be used as a direct replacement for the official menu
  • Better homebrew compatibility than the official menu
  • D-Pad control with partial stylus/finger control
  • Any size clock (digital or analog)
  • Move/edit/delete/create icons in iMenu itself, no need to mess with .ini files!
  • Shoulder Buttons 'flip' pages
  • Multibooting (see Miscellaneous)
  • Arg support to launch directly into files on supported homebrew (see Miscellaneous)

How to set up iMenu (this is updated as of EOS version 1.11 (6-30-11) and iMenu beta v3.3)



0. If you don't already have an archive extractor (winrar, 7zip, winzip, etc.), download this and install it with the default settings. (it will bug you to pay but won't force you)

1. If you already have stuff on your MicroSD card, back it all up to your computer, then format your card using this formatter. (download is at the bottom of the page)

2. Download the latest official DSTwo firmware package from filetrip.

3. Extract the official firmware package into the root of your MicroSD card. (see what is the root?))
3.5. Optional: Updating your DSTwo to work on a 3DS
If you only have access to a 3DS, it is important that you update your firmware to 1.15 before you update the firmware on your 3DS. If you have access to a DS phat/lite/i/XL then you can update on any of those devices without worry as long as you have the latest EOS on the DSTWO.

Firmware 1.09 - works on 3DS's prior to v2.0.0-2
Firmware 1.12 - works on 3DS's on v2.2.0-4 and prior
Firmware 1.13 - works on 3DS's on v3.0.0-6 and prior
Firmware 1.15 - works on 3DS's on v4.0.0-7 and prior

1. Download firmware 1.15.

2. Extract "dstwoupdate.dat" to the root of your microsd card.

3. Put your microsd card into your DSTwo and insert it into a DS phat/lite/i/XL or your 3DS.

4. Turn on the DS and start the DSTwo, once you get to the plugin menu it should show a popup saying "Update system *your current firmware here* - 1.15", press A here to start updating. Make sure that you do NOT turn off or close the DS until it is finished upgrading.

5. If you did not see the popup, trying renaming "dstwoupdate.dat" to "ds2update.dat", then try it again.

You should now be on firmware 1.15, and dstwoupdate.dat (or ds2update.dat) should no longer be on your MicroSD card if it updated correctly.

-----------

If you started the update but it didn't finish, and now the DSTwo isn't recognized, you just get "Update error, enter than wait 3 minutes"
still in the process of trying to figure out a fix, read this thread for more info
possible fix is to download this and extract system1.dat into your _dstwo folder, then try the firmware update again
4. Download the latest version of iMenu from spinal_cord's site temporarily offline, use the mirror. (Filetrip Mirror)
download%20this%20(imenu)_3.3.JPG
5. Extract imenu.rar to the root of your MicroSD card, let it replace _dstwo/dstwo.nds

6. Extract this to the root of your MicroSD card and let it replace everything it has to.

7. Replace all of your ROMs and save files etc. from the backup if you created one in step 1 (you can just put all of the folders of the back-up on the root of your card) DO NOT OVERWRITE ANYTHING!!!!!!

8. Optional: If you want your DSTwo's microsd card to show up as the card itself on your PC, just extract this to the root of your sd card. (it will take affect the next time you plug in your microsd card)
DS2%20icon%20drive.JPG
9. Optional: If you want cheats, just download this and extract usrcheat.dat into the _dstwo folder. All of the cheats will automagically appear for each supported game. (if you ever want to update your cheats just click on that link again for the newest version and overwrite the old usrcheat.dat with the new one)

10. If the first time you turn on your ds and load iMenu it adds in a catsfc and iMenu icon (as well as any other homebrew you have in your /_dstwoplug/ folder), just press select on them and delete them, as catsfc is the same exact thing as the SNES icon, except uglier, and the iMenu icon is useless.

The basic set-up of iMenu is complete, enjoy .


If you ever want to experiment with skins, you can find them here.
You may also find them here, although they are installed using different methods.


How to add new icons

If there is a folder in the download extract it to the root of your card, extract the .nds file to the _dstwoplug folder.

if you can't get it to work see if there was a readme included in the download and follow the instructions


After you've downloaded all of the homebrew you want and put everything in the proper place on your microsd card, follow the mini guide below and skip step 2.

If the homebrew you're looking for isn't listed, then you will need to get an icon from somewhere else (step 2 on the mini guide below)

-------------

First, you need to understand how the icons work:
for every single icon, there is a corresponding .ini file in /_iMenu/_ini
the title of the .ini does not matter, but you should name it the same as the application that it's loading for organization's sake

This is what DSGame.ini looks like
<!--c1--><div class="codetop">CODE</div><div class="codemain"><!--ec1-->[plug setting]
icon=/_imenu/_images/icons/dsgame.bmp
name=DSGame
file=/_dstwo/dsgame.nds
number=0
dock=1
note=Official DSTwo game loader.
arg=<!--c2--></div><!--ec2-->
The icon= line is for the picture, which should be in /_imenu/_images/icons

the name= line is what the icon will be named within iMenu when you load it up

the file= line links to the file that you are loading, in this case dsgame.nds

the number= line is where your icon will be placed in iMenu, this is no big deal because you can move it while inside iMenu

the dock= line is either 0 to not have that icon on the dock or 1 to have it on the dock, there can be no more than 4 on the dock

the note= line is just a note that some skins display it doesn't matter what you put there (if the icon is for a commercial game you must put "dsgame" here without the quote)

the arg= line is used to load something in homebrew automatically (example being to put the path to a SNES game with the homebrew being CATSFC to automatically load that game when the icon is pressed)
Did you read all that? Good, because you will need to understand it to know how to make your own icons.

1. Copy one of the .ini files in /_iMenu/_ini and rename it to the homebrew you will be loading with it.

2. If the icon you want isn't already in your microsd card in /_iMenu/_images/icons, you will need to either get an image from one of the icon packs or create the image yourself.
a. Check one of the various icon packs.
Icon pack by Cannonfoddr (in /Icons/iMenu (b3) 50x50 icons/)
Icon pack by VatoLoco (in /iMenu Icons/)
Icon pack by jurassicplayer
NDS game cover pack by Cannonfoddr (for commercial games)
b. These don't look as good because they have a border, but if you can't find it in the above packs, look for a .bmp icon in this wiki.
c. Make it yourself.
  • Start up GIMP
  • 'Open' up spinal_cord's beta3 GIMP icon template
  • 'Open' (as a new picture) a picture you'd like to use... Crop it,Modify it, 'Merge down' any layers then 'Resize' it etc (I find best resized to 44x44 pixels)
  • 'Select' > 'All'
  • 'Edit' > 'Copy'
Now the 'tricky' bit....
  • Select the icon template window & you should see in the 'Layers' window - there are 3 of them
    (from top to bottom they should be 'AppIconOverlay.png'/'Background'/'AppIconShadow.png' - the 'background' one has 2 icons together - a film reel & a black border)

  • Click on the LEFT ICON of 'Background' (the picture of a film reel)
  • 'Edit' > 'Paste'
Now 'File' > 'Save as' > 'whatever you want to call it.bmp' > Merge visible layer/Export > Save
d. If you don't see the icon you want and do not wish to make it yourself, request your icon(s) in this thread, then use default.bmp file which can be found in /_imenu/_images/icons/ until your request is filled.
e. Put the image you created or obtained in /_iMenu/_images/icons.​

3. Put the homebrew that you want to assign the icon to in the /_dstwoplug folder (it isn't required to be in here, but for organization's sake just put it here)

4. Go back to /_iMenu/_ini. Edit the .ini file you created in step one to correspond to all of the correct files.

You should now see the new icon with the name you assigned it when you boot into iMenu.


How to theme iMenu

Spinal added a page for themes on his website. temporarily offline, check out Cannonfoddr's post and Hoodz post for a few themes

Just click on the name below the picture to download a .rar package and extract the _iMenu folder to the root of your microsd card.
I recommend downloading "sedstwo" to match with the rest of the skin in the "How to skin the rest of your DSTwo" section.



If you are interested in making your own theme you may want to know what you can edit, Cannonfoddr has made a nice bit about what each thing does in the settings:
You need to use either Windows 'Notepad' (or similar) or DSOrganise/Moonshell2 'TextEdit' feature to change these

Settings.ini
<!--c1--><div class="codetop">CODE</div><div class="codemain"><!--ec1-->[main]
toptext=ffffff
topshaddow=000000
bottomtext=ffffff
bottomshaddow=000000

showinfoicon=0
infoix=0
infoiy=60

showinfoname=0
infonx=4
infony=110
nametext=EF73B5
nametextshaddow=ffffff

showinfonote=0
infonox=4
infonoy=122
notetext=EF73B5
notetextshaddow=ffffff

showday=1
dayx=4
dayy=0
daytext=ffffff
dayshaddow=000000

showdate=1
datex=90
datey=0
datetext=ffffff
dateshaddow=000000

quietboot=1
hideicontext=0<!--c2--></div><!--ec2-->
  • toptext=,topshaddow=
    Not used - Left over from beta3(.0)

    bottomtext=,bottomshaddow=
    Defines the colours used to display the text underneath the Icons on bottom screen

    showinfoicon=0/1
    0= Do not show icon on top screen, 1=Show icon on top screen
    infoix=, infoiy=
    Position to show 'Icon' on top screen

    showinfoname=0/1
    0= Don't show Icons name on top screen, 1= Show icon name on top screen
    infonx=, infony=
    Postion on top screen to show Icon's name
    nametext=, nametextshadow=
    Defines the colour of the icon names text, & it's 'shadow'

    showinfonote=0/1
    0= Do not show the text stored in the INI 'note=' line, 1= Show the text in 'name='
    infonox=, infonoy=
    Position on top screen to display the 'note=' text
    notetext=, notetextshadow=
    Defines the colour(s) used to display the text stored in 'note='

    showday=0/1
    0=Do not show today's day (Monday-Sunday) on top screen, 1=Show today's day on top screen
    dayx=, dayy=
    Position on top screen to show the date
    daytext=, dayshadow=
    Defines the colour(s) used to display the Day name

    showdate=0/1
    0= Do not show the date (dd/month) on top screen, 1= Display the date
    datex=, datey=
    Position on top screen to display the date
    datetext=, dateshaddow=
    Defines the colour(s) used to display the date

    quietboot=0/1
    0=When booting up display text on what iMenu is doing, 1=only show a (virtually) blank bootup screen with 'iMenu' title on it
    hideicontext=0/1
    0=All Icons on bottom screen will show the name underneath, 1=Only Icon graphics are displayed

Skins for iMenu b1 (these are very old and do not work on the newer version of iMenu)

--------------------

How to skin the rest of your DSTwo

This is my recommended skin just to start you off, you can later change anything to how you want it.

1. Download the DSTwo Skin Installer by Stormwave.

2. Extract "7z.dll", "DSTwo Skin Installer.exe", and "SkinInstaller.ico" anywhere you want on your computer (with all of the files in the same folder).

3. Double click "DSTwo Skin Installer.exe" and press "Associate ds2skin".

4. If you haven't yet, make sure you have your MicroSD card plugged into your computer.

5. Download the Limited Edition DSTwo skin (orange version).

6. Extract "LEDS2-Orange.ds2skin" to wherever you want on your computer, then double click it.

7. You will see a window with all of the skins that it is going to install, uncheck the "Loading Screen" box.
8. Then press the Start button and wait for the skin to finish installing.

Your skin is now successfully installed.


If you ever want to experiment with skins, you can find them here.
You may also find them here, although they are installed using different methods.


Miscellaneous

How multibooting works:
- New boot menu -
Holding L+R during booting will load a file selector, press 'A' to load a different menu one time, Press 'Start' to change the default menu.
This is 100% compatible with BAGPlug and other homebrew, you can even set moonshell or the original plugin menu as default and change them whenever you like. Have a look in _dstwo/boot.ini to figure out how it is set up!​
How to Update EOS
1) Delete "plgargs.dat" off of the root of your MicroSD card
2) Download the latest EOS from here
3) When you open up the latest EOS in your archiver, rename dstwo.nds to _dstwo.nds (in the /_dstwo/ folder)
4) Extract all of the files to the root of your MicroSD Card like normal and let everything overwrite.​
How to Update iMenu (of same versions e.g. Beta3.2 to beta 3.3) by Cannonfoddr:
1) Backup the '/_imenu/' folder from your Memory card
2) Download & install the latest version of iMenu from Spinal's website
3) Copy back the '/_imenu/'_ini/' folder, overwriting any existing INI (If you don't you may find some Icons have 'moved' places)

IF you have done any theme/skin/clock alterations:-
> Copy over from your backup the '/_imenu/_images/gui/' folder, 'clock.ini' and 'settings.ini' files

IF you have added any new Icons to iMenu:-
> Copy over the [added] icons from your '/_imenu/_images/icons/' backup into the same folder on your Memory card​
How to load commercial ROMs from iMenu:
Just put dsgame in the note line in your .ini file, see the example below.
[plug setting]
icon=/_imenu/_images/icons/*Whatever Icon Graphic You Want*.bmp
name=*Name of Commercial ROM*
file=/DSgames/*Commercial ROM*.nds
number=0
dock=0
note=dsgame
arg=
You can get game icons from Cannonfoddr's NDS game cover pack
How to get DSDoom to work:
How to get jEnesisDS to work:
Put dsgame in the note line of the .ini file, such as with commercial ROMs, if it still doesn't work try an older version of jEnesisDS​
How arg works:
Arg is a method to automatically launch up a specified file when you start up the homebrew (such as a game in an emulator) using a custom icon with an arg line in the .ini file (see "How the icons in iMenu work" under the "How to add new icons (homebrew)" section). Currently the main homebrew that support it are CATSFC and IkuReader.

To create arg icons set the .ini file up just like the homebrew's .ini file, except have the arg= line point towards the file you want to load.
[plug setting]
icon=/_imenu/_images/icons/*Whatever Icon Graphic You Want*.bmp
name=*Name of SNES Game*
file=/_dstwoplug/CATSFC.plg
number=0
dock=0
note=
arg=/CATSFC/gamepak/*SNES Game*.smc


Shameless plug

Would you like to know how to get game guides or pictures that you can access from the real-time menu while playing DS2 games? Would you like to know how to create high quality videos for viewing in Moonshell 2?

Just click here
 

spinal_cord

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One useful feature of iMenu b2, is that when booting, it will detect and copy any plugins from the _dstwoplu folder to the _iMenu folder, and with the addition of 100ish imenu styled icons, a lot of homebrew will already have icons
tongue.gif
 

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@Spinal:

Gotta be quick - doing this on phone before going into work.Had a play with 'b2' late last night and I have just some comments

* I assume the boot up text we see is there for debugging purpose & will disappear on final version.
I preferred the clean icon from 'b1'

* Can you add shoulder button for 'page flipping'.
Currently you have to move the cursor to edge before the page flips using the D-Pad

* Can you also add a 'hide=' to the ini file.
I've noticed that imenu create entries for 'dstwo_game' & 'imenu' from the plugin menu's ini each time.
(I have a iMenu 'plugin' to boot back into iMenu instead of having to switch off the DS each time, & as you know the dstwo_game is there to rename 'DS_GAME' title in the plugin menu)

By 'hiding' them I can still have them in the plugin menu but not have them showing in iMenu
After all - Why should I need an imenu icon when i'm already in imenu ??
laugh.gif



EDIT: Oh one last thing, forgot to mention when I first posted

Are you planning to add a 'organize icons' option to iMenu, or perhaps have an additional NDS instead ??
- so that we can reorganize the plugins on the DS.

Last night I tried 'DSOrganize' to edit the INI's to rearrange the icons to how I'd like them & kept forgetting which number I had used
wacko.gif


It doesn't have to be anything to flashy - maybe a program to lists the iMenu's INI files in the order they will show up
You scroll up/down to highlight the one you want to move
> Press [A] > scroll to new position in list > Press [A] again...
& the program will write the required number in the ini file & alter everything ini after it in the list accordingly


Still keep up the good work
mthrnitesmiley.gif


P.S. - If I get time over weekend - I may even make a few icons up for some of the Homebrew I got that didn't have any made by you
unsure.gif
 

spinal_cord

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CannonFoddr said:
gotta be quick - doing this on phone before going into work
Had a play with b2 last night and I have just some comments

I assume the boot up text we see is there for debugging purpose & will disappear on final version. i prefer the clean icon from b1

Can you add shoulder button for 'page flipping'. Currently yot have to note the cursor to edge before the said flips

Can yot also add a 'hide=' to the ini file. I've noticed that imenu create entries for dstwo_game & imenu from the plugin menu each time. Why should I need an imenu icon when i'm already in imenu

Still keep up the good work

1. L+R combination is used to move icons around (forgot to mention that anywhere)
2. Why should you even have an iMenu icon in _dstwoplug? there is no reason to and it will not work fully from there. Also, I might be a little out of date with my official plugin menu, but why do you have a dstwo_game.ini? isn't that set up automatically?
 

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spinal_cord said:
1. L+R combination is used to move icons around (forgot to mention that anywhere)
2. Why should you even have an iMenu icon in _dstwoplug? there is no reason to and it will not work fully from there. Also, I might be a little out of date with my official plugin menu, but why do you have a dstwo_game.ini? isn't that set up automatically?1. Ah right - didn't try BOTH L+R
2. 'iMenu.. not fully work' - well that's weird.
It does on mine AFAI can see - I can...
* boot up into iMenu on switch on
> launch programs
> 'reset' back to iMenu if the program allows (e.g moonshell)
> run 'DSTwo' to boot into plugin menu
> run a program there (e.g DSOrganise)
> boot back to plugin menu (I have a shortcut on 3rd page for 'plugin'
> select 'iMenu' on plugin menu into boot back
> iMenu boots up & can still run programs (like DS Game etc)
mind you that MIGHT be because I have several copies of iMenu scattered around in different folder & renamed differently. IIRC I also did renamed the DSTwo.nds [plugin] file to 'plugin.nds' & use ini's/shortcuts to run that instead of 'DSTwo.nds' to boot into it

spinal_cordWhy should you even have an iMenu icon in _dstwoplug? there is no reason to
so how do you 'go back' to 'iMenu' from the 'plugin' menu ?? AFAIK there isn't any way except for switching off/on again

As for 'dstwo_game.ini' - if I delete it from the plugin folder then the title for it come up as 'DS_Game' - put it back & it get renamed to 'NDS Games' (the title I use for it)

EDIT:
1) I renamed official 'DSTwo.nds' to 'plugin.nds' in /_dstwo/ folder
2) Installed iMenu(b1)
3) Made a copy of imenu's "dstwo.nds", renamed it to 'reset2desktop' & placed that into '/_dstwo/ folder
(this is because Stormwave's 'SkinInstaller' uses 'reset2desktop' to exit)
4) Placed a copy of iMenu 'DSTwo.nds' into '/_dstwoplug/' - & renamed it to 'iMenu.nds'
5) Placed ANOTHER copy of iMenu 'DSTwo.nds' into '/moonshl2/resetmse/' renamed it to 'DSI2.nds' so that 'reset to firmware' will reboot into iMenu (Stormwaves 'Savbackup' also uses this 'dsi2.nds' file to exit)
6) In '/DSOrganize/home/' folder - made 2 *.css (shortcut) files. One to run '/_dstwo/dstwo.nds' (for iMenu reboot) and one for '/_dstwo/plugin.nds' (for Plugin menu)
Also I assume that iMenu's 'DSTwo.nds' is nothing more than a loader/launcher for 'DSTwo.plg', because I FORGOT to change the 'imenu.nds' (beta1 ~483kb) in dstwoplug folder for a copy of the latest version (beta2 ~229kb) but iMenu still boots up OK

Yesterday, late last night - I installed iMenu(b2) just by copying it over (I renamed the original imenu folder to '~_imenu' first) - & so far everything still works like before
 

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CannonFoddr

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Well I said I'll try & make a few icons for some of the missing homebrew that I have - so here's my first attempt @ 32-bit transparent icons
Note that these are really meant for iMenu(b2) [ignore the black border - that is transparent when shown in iMenu]
iMenu(b2).png

Download iMenu(b2) Icons Now found in iMenu Multi Pack
Not as good as Spinals - just can't seems to get that graduation overlay quite right - that's why they look a little 'washed out'

Oh & Yes I KNOW there's an iMenu there - why have it when you're already in iMenu ? - but until there's a way to hide it (other than a 'blank' icon....now there's a thought) this will have to do for now
 

Terminator02

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o crap, new iMenu is out already, i need to get crackin and update this junk, but it will have to wait til tomorrow probably, got lots of crap to do today

I'll probably check it out today and update the guide tomorrow

Edit: updated the pic showing u which one to download, also updated the patch to the latest

Edit 2: i tested it out a bit, WHY DID U REMOVE TOUCH CONTROLS???????

also, when i went to the bottom right (moonshell 2 for me) it scrolled to the right and i couldn't get it to scroll back

the ds_game icon is kinda suckish too
 

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the new version is pretty good, it's faster and prettier
No more stylus
frown.gif
but this is definitely an improvement over the beta or first version

sorry Terminator02 but installation it's also idiot proof, a guide might not be needed anymore

great job spinal
bow.gif
 

Terminator02

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RoMee said:
the new version is pretty good, it's faster and prettier
No more stylus
frown.gif
but this is definitely an improvement over the beta or first version

sorry Terminator02 but installation it's also idiot proof, a guide might not be needed anymore

great job spinal
bow.gif
this could still be a hub for themes, icons, etc. for iMenu, plus step-by-step guides make it more appealing for n00bs
 

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Rockstar said:
RoMee said:
Rockstar said:
Also can somebody port this theme for iMENU(Not Icons only the back ground and dock+date and time bar)
http://www.ndsthemes.com/themes/details/t/abf7fb3807

here try it and see if it works
-Rockstar-1-0.html]Find 'f23703-[iMenu]-Rockstar-1-0.html' on FileTrip.net

let me know if it don't work, I don't use iMenu no more so I didn't test it
Thanks but i need the dock at the bottom and some space for the date, time etc.


was it for the new iMenu?? or the old??
because I made it for the old

edit:
when I have time I'll make a iMenu_b2 version
 

VatoLoco

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After loading up the new beta2, i noticed that all my plug-in icons it imported were offset by 4 or 5 pixels=(

So, i painstakingly went through my entire Vatopack and converted those lil fuggers to be used with iMenu =)
there may be a glitch or three, as this was my first try at using transparency and such.

Hope ya'll find one or two or sixty useful icons in there, hehe=)

Download available in my sig
 

spinal_cord

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VatoLoco said:
After loading up the new beta2, i noticed that all my plug-in icons it imported were offset by 4 or 5 pixels=(

So, i painstakingly went through my entire Vatopack and converted those lil fuggers to be used with iMenu =)
there may be a glitch or three, as this was my first try at using transparency and such.

Hope ya'll find one or two or sixty useful icons in there, hehe=)

There's more than 100 icons included in the imenu download, I had hoped to cover the most popular ones.

Also, here is a gimp template for the included icons, just to make new ones easier to make...
http://filetrip.net/f23709-Imenu-icon-template-1-0.html
 

RoMee

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Rockstar said:
RoMee said:
Rockstar said:
Also can somebody port this theme for iMENU(Not Icons only the back ground and dock+date and time bar)
http://www.ndsthemes.com/themes/details/t/abf7fb3807

here try it and see if it works
-Rockstar-1-0.html]Find 'f23703-[iMenu]-Rockstar-1-0.html' on FileTrip.net

let me know if it don't work, I don't use iMenu no more so I didn't test it
Thanks but i need the dock at the bottom and some space for the date, time etc.


okay it's done
try it and let me know if it works, I'm a little sleepy so I didn't try it yet
23710-Rockstar.png.mini.jpg


-Rockstar_2-1-0.html]Find 'f23710-[iMenu]-Rockstar_2-1-0.html' on FileTrip.net
 

CannonFoddr

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spinal_cord said:
There's more than 100 icons included in the imenu download, I had hoped to cover the most popular ones.

Also, here is a gimp template for the included icons, just to make new ones easier to make...
http://filetrip.net/f23709-Imenu-icon-template-1-0.htmlYah
mthrnitesmiley.gif
.... I'll should be able to do 'proper' ones now - IF only I could access Filetrip while in work that is
unsure.gif
I could've made a start......
..But now I'll have to wait until I get home to download that..
frown.gif

.....Dam the company thinking 'Filetrip' is a Malware site
mad.gif


EDIT: OK back home & did what I said - so here's iMenu (b2) v2 Icons Now Found in iMenu multi Pack using Spinal_code icon template
It also includes a 'blank.bmp' so that you can 'hide' certain files - just remember to edit the appropriate iMenu INI file to point to the 'blank.bmp' & remove the 'name='
Code:
[plug setting]
icon=/_imenu/_images/icons/imenu.bmp
name=iMenu
file=/_dstwoplug/imenu.nds
number=26
dock=0
note=Change description in .ini file.
arg=
CODE[plug setting]
icon=/_imenu/_images/icons/blank.bmp
name=
file=/_dstwoplug/imenu.nds
number=26
dock=0
note=Change description in .ini file.
arg=
8934110e448eb5a648030bc50ecb3afaa96325255061a05e8efcc6a41d5308154g.jpg
 

RoMee

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CannonFoddr said:
spinal_cord said:
There's more than 100 icons included in the imenu download, I had hoped to cover the most popular ones.

Also, here is a gimp template for the included icons, just to make new ones easier to make...
http://filetrip.net/f23709-Imenu-icon-template-1-0.html
Yah
mthrnitesmiley.gif
.... I'll should be able to do 'proper' ones now - IF only I could access Filetrip while in work that is
unsure.gif
I could've made a start......
..But now I'll have to wait until I get home to download that..
frown.gif

.....Dam the company thinking 'Filetrip' is a Malware site
mad.gif

hey, since you're making a few icons, you mind making a new GBA icon?
the one that comes with imenu looks kinda funny
 

CannonFoddr

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@ RoMee: Sorry - missed your post as I was busy uploading the updated icons & editing previous post.

But as for a new GBA Icon - then No !!
laugh.gif
..... I was only gonna do icons for the Homebrew that I've got that were originally missing
( In fact - I quite like Spinal's GBA icon
tongue.gif
) - but you never know I MAY start making icons for other homebrew in the future
 

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