1UP: But why specifically go with the 8-bit style? Mega Man has had 16-bit and 32-bit sequels, and those games played pretty well. So why go back to a style that was popular in the '80s rather than something that's a little more timely?
HT: Well, when you put it like that...yes, it's an old-school style, like an old game. But it's a new addition to the series. As you probably know, Mega Man 2 is very popular -- the fans out there of the Mega Man series probably like that one best and have the fondest memories of it. So the challenge to us was to create a game that goes beyond MM2 to bring something new to the fans, something they really want. While the graphics are 8-bit, we like to think of 8-bit as just one possible art style we can employ to make a Mega Man game. We still think it looks good for the series.