When I heard that the 3DS was going to have a gyroscope, I got very excited. One of my favorite games on the GBA was WarioWare: Twisted!, which had gamers rotating their handhelds 360 degrees to fight bosses. When I heard feedback from E3, where people claimed that the 3D effect is easily lost if you tilt the system too far to either side, I wondered how a game like Twisted would even be possible.
Gyroscope control is something that I haven't heard people talk about too much, but I'm really excited to see what they do with it. I just wonder if these games will only support 2D, which makes sense from a gameplay perspective, but conflicts with the appeal of 3D games.
Gyroscope control is something that I haven't heard people talk about too much, but I'm really excited to see what they do with it. I just wonder if these games will only support 2D, which makes sense from a gameplay perspective, but conflicts with the appeal of 3D games.