Hacking Luma3DS - Noob-proof 3DS Custom Firmware

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Skylinedeadline

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If the screen flashes for a second at boot, then you have the latest version of A9LH.
Well it goes straight to the Splash(es) screen and then turns a lightish black before popping into Emunand when I boot without pressing anything? would it be like a super noticeable flash or something? Like a different colour? I'm not sure what'd happen if I try updating with that file and it turns out I am on the latest.

Wait, you said the newest allowed for Decrypt9 before boot, so that means if I can hold L+R and boot into decrypt9 I have the latest correct?
 

Supster131

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Well it goes straight to the Splash(es) screen and then turns a lightish black before popping into Emunand when I boot without pressing anything? would it be like a super noticeable flash or something? Like a different colour? I'm not sure what'd happen if I try updating with that file and it turns out I am on the latest.

Wait, you said the newest allowed for Decrypt9 before boot, so that means if I can hold L+R and boot into decrypt9 I have the latest correct?
You'd need to get Decrypt9WIP.bin from releases and rename it to arm9payload.bin and put it in the /rei/ folder. If it boots it up, then yes you're on the latest version of A9LH.
 

Skylinedeadline

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You'd need to get Decrypt9WIP.bin from releases and rename it to arm9payload.bin and put it in the /rei/ folder. If it boots it up, then yes you're on the latest version of A9LH.
Yeah I've already done that. With the newest version of Decrypt9, holding L+R launches it near instantly. so I'm guessing the screen would noticeably flash were it not for the splash screens I have then.
 

Sniffynose

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@Aurora Wright I noticed the code now checks for no-screen-init and bypasses the splash screen etc if found.

Thank you! I was commenting out the "loadSplash( )" call before in code but won't need to anymore >.< so that's awesome for those of us that prefer the no-screen-init a9lh!

I'm also loving the payload L+R option, makes Decrypt9 as a backup method so easy and clean vs. having to use a separate boot manager.

I make a few quick changes for my own uses still (drop support for L/R functions, and make payload L+R+B+D Pad Down for safety *kids put dad's 3ds down!*) but other than that, this is pretty damn optimal.
 
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Kever

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I make a few quick changes for my own uses still (drop support for L/R functions, and make payload L+R+B+D Pad Down for safety *kids put dad's 3ds down!*) but other than that, this is pretty damn optimal.[/USER]

can you share this version /changes please? Or Pincode for secure where nice to have
 
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Sniffynose

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can you share this version /changes please? Or Pincode for secure where nice to have
To disable the L/R functions comment out these lines: https://github.com/AuroraWright/AuReiNand/blob/master/source/firm.c#L77-L82
To make the L+R function = "L+R+B+Down on D-Pad" instead: make this line: https://github.com/AuroraWright/AuReiNand/blob/master/source/firm.c#L70 show
Code:
if(a9lhBoot && (pressed & BUTTON_L1R1BD) == BUTTON_L1R1BD) loadPayload();
You also have to add a line here: https://github.com/AuroraWright/AuReiNand/blob/master/source/firm.h#L16 and put this code in the new line to add that new button combination:
Code:
#define BUTTON_L1R1BD (BUTTON_L1R1 | (2) | (1 << 7))

Edit: cleaned up the code a bit, screwed up pasting it lol
 
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cultopi

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my a9lh is not reading the boot config ini file, it boots straight to aurei emunand even I hold X, Y or A. I used the file downloaded from plailect. I can confirm that emunand9.bin, ARN.bin and decrypt9WIP.bin are all in the a9lh folder on root of SD.
 

Aurora Wright

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@Aurora Wright I noticed the code now checks for no-screen-init and bypasses the splash screen etc if found.

Thank you! I was commenting out the "loadSplash( )" call before in code but won't need to anymore >.< so that's awesome for those of us that prefer the no-screen-init a9lh!

I'm also loving the payload L+R option, makes Decrypt9 as a backup method so easy and clean vs. having to use a separate boot manager.

I make a few quick changes for my own uses still (drop support for L/R functions, and make payload L+R+B+D Pad Down for safety *kids put dad's 3ds down!*) but other than that, this is pretty damn optimal.
That already happened, I just returned from loadSplash() if no screen init :) I mean, I don't have it myself!
 

mvmiranda

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guys, I have finished my a9lh set up yesterday, after a couple of attempts (I was doing in a N3DS and "overlooked" the step to "unbrick the 2.1 emuNAND before flashing it to sysNAND).
I have swapped the emuNAND and sysNAND (now my emuNAND has my old 9.2 sysNAND and I have it set up to use MenuHax). I'm also using the Decrypt9 as arm9payload.bin and all of this is awesome. Thanks @Aurora Wright and all of the devs who put this together!

I have a quick question though. Am I still able to load Gateway if I boot my 9.2 emuNAND and try to load it using the GW.3dsx?

Thanks!
 
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