In my defense, your guide doesn't say to run it again. I should have been able to figure it out though.Run it again.
In my defense, your guide doesn't say to run it again. I should have been able to figure it out though.Run it again.
Yeah I know, I have to find some time to update the guide, which I don't have.In my defense, your guide doesn't say to run it again. I should have been able to figure it out though.
'Sall good. I'm sure the majority of us are just glad you had any time at all. This mod is super fun! Keep up the great work! (when you can! =P) Thanks for your help.Yeah I know, I have to find some time to update the guide, which I don't have.
All these cool features and the updater still crashes for me when trying to get 0.7.2.0.9.2:
0.9.1:
- Added LED tricks plugin
- Updated Banshee Broadwalk (fixes lag)
- Improved the NTR manager
0.9:
- Added custom music to Concord town. (music)
[Insert stuff from 0.7.2-whatever was before 0.9 here]
- Added Banshee Broadwalk 2
- Added Elemental Cave
- Updated Miku's Birthday Spectacular
All versions previous to 0.7.2 will crash while trying to update. You'll need to repeat the tutorial again.All these cool features and the updater still crashes for me when trying to get 0.7.2.
Yeah. Baoulettes told me you messed up with Banshee Boardwalk 2 for the HANS method. Thanks for fixing it!0.9.2 has been released:
- Added LED tricks plugin
- Updated Banshee Broadwalk (fixes lag)
More bugs will be fixed in future releases (0.10)
- Improved the NTR manager
I've just fixed that. 0.9.3 may be available tomorrow, if nothing bad happens.Is GBA Cheese Lands impossible for anyone else? Not even the AIs can get over the cliff.
I know about that It may be fixeable, but since it's a minor graphical glitch I never bothered. I may fix it someday.Not sure if it has been mentioned yet (not reading 66 pages, sorry), but there is a very minor bug on the CC selection screen. A graphic of a checkered flag was added behind the animation of Mario in his kart. When the 3d is turned on, the flag is splits into 2 images on both screens. Obviously this bug doesn't hurt gameplay in the slightest, just wanted to point it out. Excited for the 0.9.3 update! Thanks for all your work and same to anyone else involved with this project!
11.1 support isn't implemented yet, I'll do it soon.
I meant ntr methodWhat's wrong with 11.1? It works on my 11.1 3DS using HANS.
You can follow https://github.com/Plailect/Guide/wiki (7.1 3ds)I have a serious question because I'm completely lost. I have two old 3ds...
One runs 7.1.0 and another runs 11.1.0
Both of them never had been hacked before whatsoever. I want to get CTGP-7 and I have the game cartridge. I don't know how to get Homebrew on either one. So, can someone be kind and tell me the process.
1: No, because you could go online with 200cc.Query: Is 200cc enabled on the CIA install, and if not, what's the technical reason why?
Query 2: How does the online play work? Is it just the normal tracks, or against other CTGP users? Can Nintendo detect if online play is used?
No, because it's a separate NTR plugin. It gets copied/deleted automatically when you enable/disable it in the manager.Is 200cc enabled on the CIA install, and if not, what's the technical reason why?
Do not go online with Custom Tracks. Ninty will ban you. There are no servers and server redirection for CTGP.How does the online play work? Is it just the normal tracks, or against other CTGP users? Can Nintendo detect if online play is used?
Would it be possible to activate 200 ccm and disable online play while building the CIA? I would really like to play 200 ccm and have absolutely no interest in playing online at all.No, because you could go online with 200cc.