Hi guys, I need some help...
The audio file container in the game is nus3bank ,which have a nus3bank header and an .opus audio (cbr encoded) . Can use foobar2000 with vgmstream plugin to play them.
But when I want to convert a wav file to opus and replace the audio in nus3bank with hex editing, something goes wrong.
The .opus file I converted, using opusenc.exe or LameXP etc, has some like...dummy data? And there's no same data in the game file. Of course after I replaced it into nus3bank, it cannot be played by foobar2000 or the game.
So what's the problem?
The audio file container in the game is nus3bank ,which have a nus3bank header and an .opus audio (cbr encoded) . Can use foobar2000 with vgmstream plugin to play them.
But when I want to convert a wav file to opus and replace the audio in nus3bank with hex editing, something goes wrong.
The .opus file I converted, using opusenc.exe or LameXP etc, has some like...dummy data? And there's no same data in the game file. Of course after I replaced it into nus3bank, it cannot be played by foobar2000 or the game.
So what's the problem?