PS1/2 Translation Need help with translating PS2 game (Gantz - The Game)

shoutoutseanranklin

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Apologies if this is the wrong side of the forum to ask this. I've been looking into doing a translation for the Japan-only PS2 game Gantz. After extracting the dump, I found that all the story dialogue text is in 6 .bin files, with the text showing up clearly with a HEX editor.

hex.png


Now, I know nothing about translating/patching PS2 games. I thought it would be as simple as just editing the .bin files text, and overwriting the original one within the .ISO. The first attempt gave me a corrupted PS2 logo, and the second just gave me the RSoD. Is there a guide for how to exactly work with games that are like this? It seems so easy considering the text is just right there, but it isn't.
 

master801

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If you're getting an RSOD, you're probably not creating the ISO file correctly.

Corrupted PS2 logo can happen when an out-of-region game is loaded on the wrong region console. Ignore this unless you're not getting past the screen.

https://nenkai.github.io/gt-modding-hub/ps2/gt4/volume/#cdvdgen-slow-method

Do not use the "ImgBurn" method. I've tried in the past with no success at all.

Be VERY careful about what files and directories go first. The PS2 has a very picky when it comes to things like this.

If you're unsure, install IsoBuster and compare LBAs.
 

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