Nindies@Home Lets Players Test-Drive 9 Indie Games During E3

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Not everyone is able to attend the E3 video game trade show in Los Angeles. That's why the Nintendo eShop is offering a special deal so that people at home can be the first to play some of the hottest upcoming indie games on Wii U. For a limited time only, the Nindies@Home program lets people download free demos of nine upcoming Nindie games from the Nintendo eShop on Wii U between now and 8:59 a.m. PT on June 22. Best of all, once the full games launch, players get 15 percent off the price of each respective participating game they demo for up to one month after the full game launches. Note that the same Nintendo Network ID must be linked to the Wii U system and Nintendo eShop account prior to the download in order to be eligible for the offer.

Games and developers participating in the Nindies@Home program this week include:
  • Extreme Exorcism from Ripstone: In this paranormal Wii U platformer, every move players make comes back to haunt them. After each round players survive, a ghost will appear to mimic their every move from the round before. The longer a player survives, the more extreme the game becomes. The game offers 20 ghostbusting weapons, 50 challenges and co-op or deathmatch battles for up to four friends. The full game is scheduled to launch in Q3.
  • forma.8 from Mixed Bag: In a distant future, the small exploration probe forma.8 is stranded alone on the surface of an alien planet. Players must explore a huge open world to help the probe acquire 10 different power-ups and recover a powerful energy source deep under the surface. The game includes an area exclusive to the Wii U version. The full game is scheduled to launch this fall.
  • Freedom Planet from GalaxyTrail: Players fight their way across the celestial world of Avalice, where cats are green, motorcycles drive up walls and monster girls do most of the butt kicking. This cartoony, combat-based platform Wii U adventure pits a spunky dragonoid and her friends against an alien attack force. The full game is scheduled to launch in August.
  • Lovely Planet from tinybuild and QUICKTEQUILA: This first-person shooter gun ballet for Wii U is set in a cutesy abstract world. Players jump and shoot their way through five worlds full of treacherous enemies with your trusty semi-automatic. The game offers 100 levels to master and five worlds to discover, with multiple secrets hidden deep within each world. The full game is scheduled to launch in December.
  • Mutant Mudds Super Challenge from Renegade Kid: This platformer picks up right where the original Mutant Mudds left off. The game, which is exclusive to the Nintendo eShop on Wii U and Nintendo 3DS, includes 40 new dimension-bending levels and epic boss fights designed for super players. The full game is scheduled to launch this summer.
  • RIVE from Two Tribes: This metal-wrecking, robot-hacking Wii U shooter combines old-school gaming values in a new-school execution. With intense 360-degree shooting and platforming action, players learn to alter the behavior of their robotic enemies by collecting and uploading hacks. The full game is scheduled to launch in November.
  • Runbow from 13AM Games: Up to nine players can join in the colorful chaos in this Nintendo eShop exclusive. The world transforms before players' eyes with each swipe of color, so think fast to stay alive. Go head to head in Run, Arena and King of the Hill, or play as the ColorMaster and manipulate the environment on the Wii U GamePad controller. Players can take on challenges alone or with friends in Runbow's Adventure Mode. The full game also features guest characters from other Nintendo eShop titles. The full game is scheduled to launch in Q3.
  • Soul Axiom from Wales Interactive: Soul Axiom is a haunting cyber-thriller, combining elements of exploration and puzzle solving with a compelling storyline. In first-person, the player will explore more than 40 unique locations, using powers to interact with cryptic logic puzzles and making psychological decisions to unlock the secrets of your identity, your story, your mystery. The full game is scheduled to launch in December.
  • Typoman from Headup Games and Brainseed Factory: Change Words, Change Worlds! Typoman is a two-dimensional puzzle platformer distinguished by a unique game world. Be the HERO and set out on the journey to become whole and gain the powers you need to defeat the giant evil demon that rules the world you are trapped in. The full game is scheduled to launch exclusively on Wii U in Q3.
 

Slartibartfast42

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I've only played 2 so far. The bird one is boring of course. The shooter one, is there more to it? I just run around in a circle. There's nothing to shoot at. What does the LS and RS mean?
 

KingVamp

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I've only played 2 so far. The bird one is boring of course. The shooter one, is there more to it? I just run around in a circle. There's nothing to shoot at. What does the LS and RS mean?
You are meant to shoot all the red guys and then there should be a pole at the end.


Didn't like most of them and that first person shooter included, oh god, who the fuck thought that'd be a good idea. x_x
What games do you like?
 
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WiiCube_2013

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Just watch the first part, if you don't want to spoil the rest of the demo. Also, I think you mean ZL ZR.

This. For example, this I didn't like, like what the hell were they thinking when developing this game? So weird.

I did like that reskinned Sonic game, not so much the other ones.

Anyway, these demos are still functional so guess if you wanna play them you can.
 

Slartibartfast42

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Just watch the first part, if you don't want to spoil the rest of the demo. Also, I think you mean ZL ZR.


Thanks. Not sure what I was doing wrong the first time, maybe always missing that jump. No, it says LS and RS, it means left stick and right stick. a bit obvious. This game controls horribly though. I don't like shooters without motion controls. Splatoon is so much better.


Anyone have weird issues with the Soul one? It made me put in my parental control PIN, but I have it set to allow up to M, so that should never happen. I fell off the sky islands or whatever they were. I got stuck, didn't die, couldn't do anything. That is terrible design.

Also, why did that one think a Sonic clone was a good idea? If I wanted to play Sonic that much, I'd play a real Sonic game.
 
Last edited by Slartibartfast42,

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