Nintendo Treehouse: Live at E3 - Live Coverage - ENDED

logo.png

The final day of press conferences has begun, featuring only Nintendo's Live Treehouse event. So let's get down to business!

Since GBAtemp pages do not update in real time, we recommend you refresh the page as often as possible to see the newest information.

The event starts in 35 minutes; that's 9AM Pacific, 11AM Central, and 12PM Eastern. Make sure to share your thoughts with the GBAtemp community as the conference continues!

Live Coverage will be shown here

  • Here's Reggie, remembering the Orlando victims with a moment of silence.
  • Reggie explains how every year is different for Nintendo's E3. Well yeah.
  • NEW ZELDA TRAILER! Huge open world.
  • Title is "The Legend of Zelda: Breath of the Wild". New world "teems with adventure". One of the "biggest experiences made by Nintendo."
  • Now we're on to Pokemon. Junichi Masuda and Shigeru Omori are here to talk about Sun and Moon with a live gameplay demonstration. They're all talking in Japanese with no translation >_<
  • New Sun and Moon trailer. Actually I think that's just the old one.
  • They talk about the inspiration behind the titles Sun and Moon, with the Sun being the "giver of life".
  • The legendaries are the emissaries of the Sun and the Moon respectively.
  • They talk about the new legendary recently revealed in Taiwan.
  • Alola region is "teeming with life" which is where the name comes from. It has 4 islands and one man-made island.
  • They talk about the Pokemon themselves being accessible and understandable by everyone in the world. This factored into the design of the characters as well. They wanted to make the characters more realistic. They won't yet talk about the bracelets the characters are wearing.
  • Here's gameplay inside the player's house. The player has recently moved into the Alola region. Ledyba is a wild pokemon in the early game. The battle UI is greatly changed to be more realistic and immersive. It's also more accessible to both new and old players alike.
  • They want to encourage people to "catch 'em all" once again.
  • They're battling a new Pokemon called "Yungoos". Now they're talking about the Rotom pokedex but the stream is dying a bit.
  • There is terrible lag in the stream but now they're showing off the walking animations for some reason.
  • A shadow appears if there is a trainer near who wants to challenge you, a nice practical addition
  • Enemy trainers are ALL presented in full 3D models now as opposed to some 2D animations like in X/Y
  • Pikipek is a new woodpecker style Pokemon.
  • A character called Hala gives you your first Pokemon. He's a very strong trainer. Here's your friend Hau, Professor Kukui and his assistant. They're taking part in some kind of festival.
  • They're doing a pokemon battle as some kind of worship to the island's deity, whoa
  • Something something kawaii desune... I think that's it for the footage.
  • Battle Royal is a new multiplayer mode that they're showing footage of. 4 players choose 3 pokemon and battle with one at a time. It's a free-for-all that ends when the first player gets knocked out. Then they tally a score based on pokmeon defeated and remaining.
  • Even more languages are being added to the game. They say they're really proud of their work on the game.
  • Next comes Aonuma to show some Zelda gameplay after a short break. Woot!
  • Aonuma wants to break the conventions of Zelda.
  • New gameplay has a reaaaaaally weird opening. Link does still start by waking up in the Shrine of Resurrection. Link picks up a Shiekah Slate which is supposed to guide him. He's putting on some old clothes from old chests, ew. They talk about adding technology to the series.
  • For the first time ever, Link can JUMP!
  • This open world is looking crazy.
  • This just in: Nintendo loves mushrooms.
  • They're showing a large rectangle of the map at E3. The Shiekah Slate is supposed to tell you where to go. The plateau is the remains of the old Hyrule Kingdom.
  • You can chop down trees to access different locations and collect firewood. This looking crazy unconventional for a Zelda game.
  • WHOA IT'S A KOROK FROM WINDWAKER! They're hiding everywhere in the world!
  • In classic Zelda fashion, the first sword is found in a rock.
  • Link is fighting some bokoblins, it looks like weapons can become damaged and broken but you can steal the weapons of enemies permanently!
  • You can just take apples off trees and eat them to restore health. Awesome.
  • There are combat mechanics that have to do with timing, this game is beginning to look a lot like Windwaker.
  • Those things that attacked Link in the first trailer are guardians of the temple. The story is supposed to be told by exploration rather than exposition. The world is inspired by Japanese animation.
  • The demo ran into the time limit on stage by accident, lol
  • They're talking about the approach they took to the music since they game is different from its counterparts. Environmental noises are a large part of the experience.
  • The music is intended to blend with the environmental noises and be a unique track for every player.
  • New Zelda Miitomo items are going online today. Who cares.
  • More exploration is coming up after this break. Geez this list of stuff is running long.
  • We're back. Now we're climbing on top of the old temple which is awesome. It proves to be a great vantage point.
  • Using the Shiekah Slate you can place beacons to see where you are going.
  • They try and fail to hunt a wild boar.
  • They're talking about the transitions between biomes - right now it's just more exploration. Everything in the world is interactable.
  • The environment really is breathtaking. I'm having fun just watching them explore it.
  • They're really focusing on how every player will have a different experience with how they play through the game.
  • You can surf down a mountain on your shield. 10/10
  • Ooh they found a treasure trove in a cave.
  • Sorry there's not much to report on here- it's just gratuitous exploration. I recommend you just tune in.
  • Here's another short break, they'll be back with still more Zelda.
  • Now they're going to see some shrines. The shrines' challenges give you items which can be exchanged for other important gear.
  • The Shiekah Stone can be upgraded with Runes that can be used all over the world. They give you special abilities like being able to pick up and manipulate metal objects.
  • The shrines feel like mini-dungeons. They made it clear that they are separate from a regular dungeon.
  • The guardians of the shrines help Link get new abilities to be able to beat Ganon. They give you Spirit orbs which can be exchanged for powerful items.
  • Into another shrine they go. Uh-oh, one of the guardians has awoken and is chasing Link.
  • There are two types of bombs, cubic and spherical
  • You can look into the skies at night and see many constellations
  • There are over 100 shrines that supplement the dungeons, but the classic Zelda dungeons are still present in the game.
  • After another short break, they'll be back to talk about combat in more detail!
  • The stream is lagging so bear with me for a bit.
  • They're showing off various kinds of weapons and how they differ in attack range and speed.
  • There's a meter in the bottom that measures how much sound you make when close to enemies.
  • They are discussing the inventory system a little bit.
  • When you pick up an item, it shows how much of an upgrade/downgrade it would be over your current gear.
  • They are hilariously attempting to kill a guardian with a crazy amount of health.
  • After the break they'll be back to talk about Amiibo in the game. Booooo!
  • If you tap the Wolf Link amiibo, it brings in Wolf Link as a partner to fight with you. Cool. He also can hunt wild animals. If you get separated from him, you can call him back with a whistle.
  • There's a new amiibo called Archer Link. Another one is Rider Link. Also a Guardian. They all are highly detailed.
  • After the break is Miyamoto!!!
  • Miyamoto is looking old as always. He's here to talk about how this game returns to the roots of the original Zelda game.
  • They said they got tired of how sequential the game was and wanted to return to Zelda's roots of freedom. The beginning of the game returns to how in the beginning of Zelda you are bare and defenseless.
  • They see you don't need an image of the world because it's all there to explore. They showed the image from the original Zelda manual which shows Link overlooking a cliff similar to the opening of this new game.
  • The lack of explanation of the story is true to the original.
  • Miyamoto's role is to ensure that Link's motion remains natural.
  • They're repeating a lot of the same they've said before...
  • Miyamoto really likes having lots of different solutions to puzzles. They talk about the physics engine and how it influences that.
  • Miyamoto's days as a boy scout somehow influenced the development of Zelda.
  • That's it for Miyamoto, after the break they're going into another shrine
  • All they're doing is playing through a shrine, nothing too exciting
  • Now they're talking about the hunting and gathering system.
  • They're talking about the cooking and how it's a lot like real life. Real talk though I am getting bored with this footage
  • They failed to take down a giant golem boss.
  • There's really not anything interesting going on here anymore...
  • They're telling us to stay tuned for another shrine but dear lord I do not want to stay tuned anymore
  • And they're back... sigh
  • Still absolutely no new news
  • Next up is Aonuma who will explore outside of the plateau
  • They're strolling around the edge of the plateau
  • They're not actually going off the plateau :sad: but they are looking at other hyrule landmarks
  • The reason that there are no NPCs or towns in the demo is because they don't want to spoil the game in the demo.
  • They're talking about ways they can prevent players from getting lost
  • That's it for Aonuma, up next is... more shrines... yay?
  • If anyone is somehow still following, they're still just showing shrines. FML
  • This thing is finally freaking over. Thank god.

:arrow:Official Twitch Stream

Official YouTube Stream
 

GalladeGuy

Cool and Epic
Member
Joined
Oct 28, 2015
Messages
2,686
Trophies
1
XP
3,115
Country
United States
This E3 has been an overall disappointment. 80% of the stuff here is already known about. The Wii U was a complete commercial failure, and it's been out for 4 years now. I love the Wii U, but isn't it about time they announce the NX? Or at least mention it???
 

Urbanshadow

Well-Known Member
Member
Joined
Oct 16, 2015
Messages
1,578
Trophies
0
Age
33
XP
1,723
Country
will there be rupee?
where are my rupees?

5h of gameplay, mostly the same thing all the time.
I guess it's better when you are the one playing instead of watching, but it's kind or empty/dead on that area.
I'm hoping for a temple of time which will revert the world back to its lively landscape (like that big world is not big enough and you have to visit it twice)

They already commented during the first hour or so time scrambling gameplay mechanics will happen as much as they did in skyward sword (were an entire area was based on this).

This E3 has been an overall disappointment. 80% of the stuff here is already known about. The Wii U was a complete commercial failure, and it's been out for 4 years now. I love the Wii U, but isn't it about time they announce the NX? Or at least mention it???

And for your amusement, Reggie mentioned NX by saying literally "NX" when presenting the zelda treehouse.
 

PedroKeitawa

Well-Known Member
Member
Joined
Aug 15, 2015
Messages
1,042
Trophies
0
Age
34
Website
natsunokaze.altervista.org
XP
1,134
Country
Italy
This E3 has been an overall disappointment. 80% of the stuff here is already known about. The Wii U was a complete commercial failure, and it's been out for 4 years now. I love the Wii U, but isn't it about time they announce the NX? Or at least mention it???

It seems strange to me at the E3 not announce a new console. Why not announce the NX or at least give us some teaser trailer? I love my Wii U, especialy for some games, but it was a pretty bad in a commercial department so i think is time to move on to the NX. But no, we are stuck to see Link running around in this "how to play the first hour of the game".
 
  • Like
Reactions: GalladeGuy

Urbanshadow

Well-Known Member
Member
Joined
Oct 16, 2015
Messages
1,578
Trophies
0
Age
33
XP
1,723
Country
It seems strange to me at the E3 not announce a new console. Why not announce the NX or at least give us some teaser trailer? I love my Wii U, especialy for some games, but it was a pretty bad in a commercial department so i think is time to move on to the NX. But no, we are stuck to see Link running around in this "how to play the first hour of the game".

Yeah. Sony also took this path, even if PS 4.5 was confirmed. Feels off.
 

Cyan

GBATemp's lurking knight
Former Staff
Joined
Oct 27, 2002
Messages
23,749
Trophies
4
Age
46
Location
Engine room, learning
XP
15,662
Country
France
They already commented during the first hour or so time scrambling gameplay mechanics will happen
yeah, I noticed that comment, but wasn't sure it would be a full world to explore again, or just some part of it.


They said there were around 100 shrines, do you think you get a new skill in each of them ?
would link have a limited skill slots and will have to "drop" some skills to get new ones, revisiting shrines to get them back?
 

marksteele

Well-Known Member
Member
Joined
Jan 16, 2011
Messages
824
Trophies
1
XP
632
Country
Canada
Is anyone else disappointed how games are shifting from "tell me a story" to "open world discover a story"? I mean "discover a story" games are all well and good but when you take a strong storytelling franchise like zelda and go the totally opposite direction it almost always flops (looking at you tales series). I really, REALLY, hope this is just a trend and we will see games go back to strong storytelling over open world mechanics.
 
  • Like
Reactions: Deboog

Deboog

Well-Known Member
Member
Joined
Jun 22, 2013
Messages
747
Trophies
0
Age
28
XP
906
Country
United States
Is anyone else disappointed how games are shifting from "tell me a story" to "open world discover a story"? I mean "discover a story" games are all well and good but when you take a strong storytelling franchise like zelda and go the totally opposite direction it almost always flops (looking at you tales series). I really, REALLY, hope this is just a trend and we will see games go back to strong storytelling over open world mechanics.
All the storytelling games are becoming quick time events that you have to buy in 6 separate episodes.
 

marksteele

Well-Known Member
Member
Joined
Jan 16, 2011
Messages
824
Trophies
1
XP
632
Country
Canada
All the storytelling games are becoming quick time events that you have to buy in 6 separate episodes.

I mean that's mostly coming from western companies right? I feel like companies like nintendo are really struggling to mix open world mechanics with more traditional RPG mechanics.
 

banzai200

That dude who does things
Member
Joined
Sep 14, 2015
Messages
173
Trophies
0
Age
27
Location
Somewhere, behind some screens
XP
331
Country
Brazil
That's it for Aonuma, up next is... more shrines... yay?
THE PAIN, THE PAIN
Just stop, let me enjoy the game when it comes out, jeez
I guess it was so much pressure for nintendo on this game, they are giving all back in form of a 4 GODDAMN HOURS of spoiled gameplay

Edit: i'm having more fun with the post itself than the spoilers
 
Last edited by banzai200,
  • Like
Reactions: endoverend

Deboog

Well-Known Member
Member
Joined
Jun 22, 2013
Messages
747
Trophies
0
Age
28
XP
906
Country
United States
THE PAIN, THE PAIN
Just stop, let me enjoy the game when it comes out, jeez
I guess it was so much pressure for nintendo on this game, they are giving all back in form of a 4 GODDAMN HOURS of spoiled gameplay
"Please Nintendo! You haven't shown us gameplay in 2 years! We need Zelda gameplay!"
"What? You aren't satisfied? You want gameplay? WE'LL GIVE YOU GAMEPLAY?
 
D

Deleted User

Guest
Boy id love to be someone who doesnt like Zelda or Pokemon who goes into this Treehouse stream actually expecting new games for their Nintendo console
 

Spore2

Well-Known Member
Member
Joined
Jan 12, 2016
Messages
221
Trophies
0
Age
45
XP
246
Country
So far Zelda is mostly a puzzle game. Where's the action? They should have just gotten help from the Monster Hunter team.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: @Xdqwerty, No idea, Wish.com is dead.