Hey, thanks for the lenghty reply. I appreciate it.
Deflicker is ON in 480i and OFF in 480p by default so if you use progressive and HDMI/component it wont make a difference setting it to off then. Melee may have it ON in progressive too but I never tested that to be honest as it is the only game as far as I know that even has that setting. It should be very obvious if its on/off in general if you take a still screenshot in pretty much any title.
Yes. I'm using HDMI (obviously 480p) and explicitly selecting progressive on launch (when the game asks for it). Melee does have the option ON by default and if I turn it off it clearly looks sharper. So it is indeed turning the deflicker setting off... even though it's supposed to be OFF because I'm using HDMI/progressive?.
Follow up question: What's the default setting when using "real hardware" (meaning, a GCN/Wii with official component cables, selecting progressive at startup etc) not through Nintendont)
Also, I suspect Wii games use that trick as well (IIRC, Brawl has the same in-game switch as Melee). Could the option be ported for Wii games also?
If you force it, all video modes will be replaced so the setting in melee will have no effect anymore.
I'd like to try that. How do I "force" it?
Thats something your TV does, not really a game.
I mean a setting like those in emulators (NESTOPIA, SNES9x) or like the one on the other GCN loader? I can't remember it's name right now...
You'd have to hack each and every game that has such a setting to make that happen, most games that have a setting like that should save your selection though so thats a much easier way out.
I meant without having to manually use Wii U widescreen for each game individually before launching it.
Never mind, it's not really important. At all.