depends on the game afaik goldeneye ski is fixed on rice and broken on glide.Glide has sky graphics fix?
depends on the game afaik goldeneye ski is fixed on rice and broken on glide.Glide has sky graphics fix?
depends on the game afaik goldeneye ski is fixed on rice and broken on glide.
why dont you just try them? your always eager to see progress but you rarely ever try the games...Killer Instinct Gold, Mystical Ninja 64?
i dont get any dsi error maybe your sd card or dol is messed up? heck yesterday both in picture and basic mode i loaded back to back 30 roms and no error..zip support is currently not implemented
In advanced menu (screenshots) you get a DSI exception when loading a second consecutive rom
In basic menu (list) the roms are arranged in order they were copied to the SD or USB.
Also, in list mode you cannot cycle the last and first page.
Imho a simple list that has the roms in alphabetical order and cycles (like Not64) is faster to use. Also SD scanning should be able to be toggled off after the initial scan
thats why you have a compatibility list ... it does no work on dynarec only intrepreter, wich runs very slow, the only way to play both castlevania games is if you have a wiiu you do wii vc injection since both of those games run preety well on there also compatibility list is hereCan someone confirm me if Castlevania 64 is working on GDL/Rice?
It gives blackscreen to me :/
Hmmm... Most of the games on that CL were tested on older builds of mupen64gc, that is why I was asking...thats why you have a compatibility list ... it does no work on dynarec only intrepreter, wich runs very slow, the only way to play both castlevania games is if you have a wiiu you do wii vc injection since both of those games run preety well on there also compatibility list is here
https://wiki.gbatemp.net/wiki/Wii64_Compatibility_List
castlevanias have been tested on wii64 1.2 incase you didint see.Hmmm... Most of the games on that CL were tested on older builds of mupen64gc, that is why I was asking...
Ok then, I didn't bother, 1.2 is a pretty new build anyways...castlevanias have been tested on wii64 1.2 incase you didint see.
castlevanias have been tested on wii64 1.2 incase you didint see.
does turok 1-2 run any better(hasnt been updated on the list) and no i dont have my wii with me so i cant test or i would. just curious. glad to see some updates
edit: oh and does goldeneye multiplayer work with rice? i remember it having graphic glitches that made it unplayable(i cant remember what caused that anymore, been a while since ive looked it up)
why dont you just use them on wii vc inject? they run perfectly and its wiiu mode so you already have gamepad and wiiupro and CC all working and wiiu speed and its actualy hd instead of 480p xD.Just hope it can run on the vWii overclocked someday.
yes you are correct on everything here is the linkHi guys,
I noticed a lot of activity on the N64 emulation, so what I gather from emukidid is that he started doing development again? or passed the baton to Fix94? and the 1.2 build is on development from 2012 to 2017 plus all the add ons of NOT64? Am I correct? If so where can I download the latest build? I also noticed that there are 2 builds? one with rice and another with Glide?
why dont you just use them on wii vc inject? they run perfectly and its wiiu mode so you already have gamepad and wiiupro and CC all working and wiiu speed and its actualy hd instead of 480p xD.
yes you are correct on everything here is the link
https://gbatemp.net/threads/release...homebrew-support.483577/page-239#post-7700990
hmm? to run wii 64 1.2 you just nstall a fowarder you can ask ploggy for one xD and then that is it since you dont need any special thing you just need the normal wii app strutcture on sd card like always.I've been out of the loop, and I don't think I can simply place the app on the SD card and then load up the Wii64 forwarder channel, no?
hmm? to run wii 64 1.2 you just nstall a fowarder you can ask ploggy for one xD and then that is it since you dont need any special thing you just need the normal wii app strutcture on sd card like always.
for wii vc inject you eiher use it extracted on loadiine or just repak it with wup installer and install it , i have both castlevania and alot more games that dont owkr correctly on wii64 installed on my wiiu as injetcs
So far injects that work perfetly that dont on wii 64 1.2 are
castlevania
castlevania 2 LOD
papperboy 64
bomberman 64
bomberman 64 second attack
duke nukem 64
atleast this are the ones so far that run perfectly on wiivc inject but dont run perfect or at all on wii64 1.2 im still at letter d of testing