Well I got the idea in how content was mounted, then Ubisoft used it on Hasbro Game Night a little later (like days later so unrelated). My first test was with Metal Slug, where I added 5 games to the same xci. Then I just tested what could happen if you add more and to what limit you can. Other people had made similar collections with NSK games, the lost phone games, the 2 pokemon versions. It's nothing actually needed but a matter of choice.Awesome, thanks for the quick reply. Out of interest in what case would there be more than 8 games in one?
Thanks for the kind words.this app changed my life thanks very much
What CFW are you using?. If it's kosmos and you heave the masterkey for 6.2 added to your keys.txt try with Shadowhand's preconfigured atmosphere pack since kosmos doesn't includes all the patches NSCB needs. It's a pure atmosphere+patches+some starter apps preconfigured to auto-launch via Hekate, it's drag and drop.
https://github.com/RShadowhand/singularite/releases/tag/1.1.3
Yes but dlcs and updates are not considered new games. The limit is due to the number of icons\placeholders horizon is able to load at the same time, apparently. Never tested with modded qlaunchers, though.
But yeah one of my first multi xci was YS VIII that it's like Game+Update+22DLCs or something like that. If the combination is smaller than 32GB you're good to go.
Hmm, it should being basically atmosphere v0.8.3 I can test later with my sysnand that is on 5.1. I tested it last week (1.1.0) and it was working fine with my 5.1. Didn't test yet his later release though.when I use this files in sd card file, the consol isn't boot up after Atmosphere and then Nintendo logo. Is it really compatible with 5.1.0?
Check back in couple of hours. 0.8 will give you that.This is a fantastic tool and many thanks go out to you @JRoad for creating it. I haven’t used it yet, but, I’ve managed to read the entire thread while I was at work since I’ve been planning on using it when I get time.
I recall someone mentioning that they couldn’t split the resulting XCI files into 4GB parts for use on FAT32 formatted storage devices and that a reason was given as to why it didn’t work.
So I was wondering if it’s still not possible to split XCIs created with this into FAT32 compatible segments or has the reason been found and a fix implemented or did I just overlook an additional discussion about this?
Can you give me more information? Like the CFW you're using, the game you're trying to convert,...?Hi guys, is there a way to fix NSP converted from XCI? It does not run after installed, most likely an issue with the tickets (and the keys.txt not being complete for newer FW)
This is a fantastic tool and many thanks go out to you @JRoad for creating it. I haven’t used it yet, but, I’ve managed to read the entire thread while I was at work since I’ve been planning on using it when I get time.
I recall someone mentioning that they couldn’t split the resulting XCI files into 4GB parts for use on FAT32 formatted storage devices and that a reason was given as to why it didn’t work.
So I was wondering if it’s still not possible to split XCIs created with this into FAT32 compatible segments or has the reason been found and a fix implemented or did I just overlook an additional discussion about this?
I took a look at your video. Some answers:
Yes, it'll go in that direction. It's near to what i could call 1.0, when it reaches that point i'll ported it to linux and mac.Will you ever add linux support for this?
Hmm, it should being basically atmosphere v0.8.3 I can test later with my sysnand that is on 5.1. I tested it last week (1.1.0) and it was working fine with my 5.1. Didn't test yet his later release though.
Check back in couple of hours. 0.8 will give you that.
Can you give me more information? Like the CFW you're using, the game you're trying to convert,...?
Pure atmosphere or kosmos? Kosmos doen't load all the sigpatches. Basically you needAtmo+sigpatches latest, these are custom XCI, that had updates and other items in them, so i used the multi splitter to do them.
Pure atmosphere or kosmos? Kosmos doen't load all the sigpatches. Basically you need
https://gbatemp.net/threads/i-heard-that-you-guys-need-some-sweet-patches-for-atmosphere.521164/
And then you configured hekate to launch atmosphere trough fusse primary. It's just that.
The pack from shadowhand has it already activated.
It could be related to your keys.txt but the files are title-rights removed already )multi-xci) I don't think you can have that issue even with the newest keys missing.
I'd test with ReiNX or https://github.com/RShadowhand/singularite/releases
Just tested with my 5.1 sysnand. The singularité pack it's working fine for mewhen I use this files in sd card file, the consol isn't boot up after Atmosphere and then Nintendo logo. Is it really compatible with 5.1.0?
Just tested with my 5.1 sysnand. The singularité pack it's working fine for me
ThanksYes, it'll go in that direction. It's near to what i could call 1.0, when it reaches that point i'll ported it to linux and mac.
Dunno it seems weird. The other alternative it's to use ReiNX or to try the 1.1 that is based in the previous atmosphere release.what may be the problem then? without cfw, when I boot the Switch normally, it gives a sd card error and wants me make to an update. it may cause the problem I think.
Dunno it seems weird. The other alternative it's to use ReiNX or to try the 1.1 that is based in the previous atmosphere release.
https://github.com/RShadowhand/singularite/releases/tag/1.1.0
Not really, just add the folder from atmosphere when it changes. It's pure atmos configured to ran trough hekate in auto-boot via the fusee-primary+patches and some homebrw, kosmos loaded by modules I think.Singularite fixed it, thought the other sigpatches were enough, so this has to be updated everytime atmo/kosmos does right? Thanks!!!
Ok, v0.8 is already up. One note though the splitter for fat32 in nsp currently gives titlerights-removed nsps. I'll add a version that will let you split including tickets later.
Get the new version here since building squirrel as exe made it bigger and gbatemp doesn't let me upload it XD. It also doesn't like the split zip format.
https://github.com/julesontheroad/NSC_BUILDER/releases/tag/v0.8_BETA
https://gbatemp.net/download/nsc_builder.35535/