I could compile a new build with those buttons swapped, but I don't know where are the functions. hid.h doesn't seem to change them.
Yep, thanks. I actually thought of the gm9 script after someone else mentioned the hex editor, but I find it is quicker to run the script than to open the file and change it with the editor.@johndpoe
There is another quick way to do it. Open the config in GodMode9 as hex and then change the setting and save. It will show the text to the right so don't worry.
This only works if you already have this setting in the config since you can't insert new text this way.
No, it won't really help. If you want a better 1x GBA experience, get one of the DS systems, which has 256x192 resolution and displays GBA games at the original 240x160 resolution.
Is that what's labeled as "Hardware" on AGB? If so, then yes. It looks much sharper for certain, but it also shows a lot more scaling artifacts and irregularities that end up being quite noticeable :/Have you tried Nintendo's scaling method? Bilinear looks awful on 2D games, but the "official" scaler looks much better IMHO.
Once the functions are found, would it be possible to expose custom button mappings using config.ini? I prefer to use X as Start and Y as Select.I could compile a new build with those buttons swapped, but I don't know where are the functions. hid.h doesn't seem to change them.
That's way out of my knowledge. You can request that in the open_agb_firm GitHub. Maybe someone already requested it.Once the functions are found, would it be possible to expose custom button mappings using config.ini? I prefer to use X as Start and Y as Select.
* 5714b5e - (HEAD -> master, tag: alpha_2022-4-25, origin/master, origin/HEAD) Merge branch 'master' of github.com/profi200/open_agb_firm (76 minutes ago) <profi200>
https://github.com/profi200/open_agb_firm/commit/4a6603d1104587fd7682854b794697c08f3f8a35Would the fix for the rtc makes the TV events work on emerald? I think they were not working before
Edit: yeah or I was super unlucky or they are fixed, I just got a sedot mass outbreak reported on the news
Start your 3ds press the start button select open agb firm.So how the hell do we use this or uninstall it? I installed the .firm file off the universal updater.
https://gbatemp.net/download/open-agb-launcher.36828/ this also works... but only if you have fastboot as bootloader.So how the hell do we use this or uninstall it? I installed the .firm file off the universal updater.
it's pretty easy to configure on your own. I have it set to L.https://gbatemp.net/download/open-agb-launcher.36828/ this also works... but only if you have fastboot as bootloader.
8f86f79461d926490bfb482242c007dac188ac04 [toshsd/sdmmc] Renamed slot to card.
78fd101c6634dcc18da6f77b0e6c52bdc967d9bb Allow ROMs bigger than 32 MiB to be loaded with a warning. Note: If any game/ROM hack tries to access data out of bounds it will crash sooner or later. Don't open issues for such ROMs.
c139ceb720bf3bfeebe2d32157f0a0e30be46499 Allow large file reads and writes via fatfs. Miscellaneous NDMA driver changes.
92f3208daa5ac1cd1b7a115c22ba4adcb47f3e71 Use asm_macros.h in both start.s files.
f9f47df59e743129319fe1801755511bda8df119 Switched to unified assembly syntax.
9d54442c4221962f93e12d02e367302b0fd2c505 SD/(e)MMC driver cleanup.
b8b75d784c47f75c379503208b6538bed32bae8d Fixed RTC type conversion warning.
something appears to be wrong when I build it:profi200 doing his magic again.
Finally you can view those uber crappy quality video carts