Homebrew PCSX ReARMed compatibility list

ArviDroid

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I did not, it was on xmb, just changed it now. Also, I'm using 1.7.5 stable. Should I use 1.7.3? Since that's what I see most compatibility reports from.
Xmb is known to crash. You don't have to use 1.7.3. I think it's just that the people reviewing happened to be on that version while reviewing. Have you tried deleting your config file? That is possibly the solution.
 
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ShackledTime

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Xmb is known to crash. You don't have to use 1.7.3. I think it's just that the people reviewing happened to be on that version while reviewing. Have you tried deleting your config file? That is possibly the solution.
It seemed to have at least decreased the amount of times it crashes, but then I beat the first half of SotN and then it crashed again. T_T
 

ArviDroid

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It seemed to have at least decreased the amount of times it crashes, but then I beat the first half of SotN and then it crashed again. T_T
I'm not sure wether you are saying that you tried using 1.7.3 or deleted your config files. Try the one of these to which you haven't tried yet (if what i stated is correct). Also do you have the bios files?
 

skynet8438

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To contribute to the compatibility list: either mention a game in the comments or request editorial permission on the spreadsheet!

:!:The list is based on N3DS only:!:

:!:Barely any games run perfectly (~60 fps):!:

:!:What you deem playable/ unplayable is subjective and might not be the case for others:!:


:!:Some games were tested on older builds of PCSX, thus you might get a better result fps-wise by using a newer build:!:

:!:To get higher fps you may try having V-sync/ audio-sync turned OFF, audio resampler set to nearest and use frameskips:!:

:!:Combining Maximum run speed >1.0x and turning V-sync ON can, in some cases, give you a positive result fps-wise:!:
Thank you for the wonderful spreadsheet!

I tried SotN on my N2DSXL, initially I only got about 40+ frames at the initial scenes (play as Richter), no matter what settings I tried (turn off V-sync, frameskip 1/2/3, L2+Clock, disable sound driver...).

I was using a Chinese version (I believe it's based on JPN version), but I also tried USA version, nothing was improved. Then I realized it's a problem of bin vs pbp. After converting the rom to pbp, I immediately got close to 60 frames at the initial scenes with sound!

It's very playable now, though the sound is crappy. But I really like the fact that I can play SotN on 3DS.

I would suggest you to mention "use pbp" as an important tip to improve fps at 1st page .

I also tried the game "Three Kingdoms 2 King Mainland (JPN)", which is a fairly simple SLG game and I easily got close to 60 fps everywhere. But the pbp version crashed.

I am using version 1.7.5 (12/18/2018 nightly build, as the stable version crashes due to a bug in it).
 
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ArviDroid

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Thank you for the wonderful spreadsheet!

I tried SotN on my N2DSXL, initially I only got about 40+ frames at the initial scenes (play as Richter), no matter what settings I tried (turn off V-sync, frameskip 1/2/3, L2+Clock, disable sound driver...).

I was using a Chinese version (I believe it's based on JPN version), but I also tried USA version, nothing was improved. Then I realized it's a problem of bin vs pbp. After converting the rom to pbp, I immediately got close to 60 frames at the initial scenes with sound!

It's very playable now, though the sound is crappy. But I really like the fact that I can play SotN on 3DS.

I would suggest you to mention "use pbp" as an important tip to improve fps at 1st page .

I also tried the game "Three Kingdoms 2 King Mainland (JPN)", which is a fairly simple SLG game and I easily got close to 60 fps everywhere. But the pbp version crashed.

I am using version 1.7.5 (12/18/2018 nightly build, as the stable version crashes due to a bug in it).
Thank you! And yeah, pbp IS pretty important! I'll add that to the disclaimers, plus bios as well!
 

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Has anyone tried resident evil 3? I was about to try it out tonight so I'll report back since I've been getting really into resident evil games lately.
 

ArviDroid

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Has anyone tried resident evil 3? I was about to try it out tonight so I'll report back since I've been getting really into resident evil games lately.
Judging by the fact that the game has prerendered backgrounds, just like it's predecessors, both which run well according to the spreadsheet. So, based on that, I'm guessing it'll run "alright".
 
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Grin59

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Also, on resident evil 1, 2, and 3 can you use the joystick?
Judging by the fact that the game has prerendered backgrounds, just like it's predecessors, both which run well according to the spreadsheet. So, based on that, I'm guessing it'll run "alright".
Awesome, thank you for answering.

Do the resident evil games work with the joystick or am I stuck with the d-pad unless I play the duelshock version of RES 2?
 

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@ArviDroid I have successfully tested Resident Evil 3 Nemesis.
Here's my report:

System: N2DS

Game: Resident Evil 3 Nemesis

.BIN version.
I tested with the stable version 1.7.5 of retroarch(buildbot.libretro.com)
Did not use a PS1 BIOS.

I don't remember my settings but I only really messed with the sound settings since I was trying to get the sound in game to work so my settings are what are enabled on a fresh install.

FPS: never drops down to 20 FPS, maybe on cutscenes but barely lags or drops down to that.
Other than that gameplay is anywhere from about 30-60 FPS.

So overall, it is very playable. FPS isn't an issue.

Might wanna add it to the spreadsheet if you can, I can do more testing hopefully tomorrow night.

So question, how can I get my sound to work?
 

soguyswedidit

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Can you retest MGS on latest nightly build w/ vsync, audio resampler nearest and frameskip 3 please

Can you also use a PS1 BIOS - also how do I do tha

Also if you can find a copy in .pbp format (dm me a link please)
 

matt!

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Can I just confirm CD audio is supposed to work?

I am not hearing any CD audio with either PBP or BIN/CUE format on test games. I do hear sound effects.

Tested 1.7.5 stable, 1.7.5 nightlies, and latest 1.7.6 stable.

Example game: Youkai Kaasobi [SLPM-86857]
music should play on title/menu screen
 
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ArviDroid

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Can I just confirm CD audio is supposed to work?

I am not hearing any CD audio with either PBP or BIN/CUE format on test games. I do hear sound effects.

Tested 1.7.5 stable, 1.7.5 nightlies, and latest 1.7.6 stable.

Example game: Youkai Kaasobi [SLPM-86857]
music should play on title/menu screen
Are you saying that there simply isn't any music playing while in-game, but there's sound? I've no idea how that would happen. And yes, audio should work.
 

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Not to derail the thread, but is there any way to get a PlayStation emulator to have the BIOS boot an audio CD's bin+cue files as if it's a real CD to play music? And yes, I'm QUITE AWARE Kodi is a thing, but that's not what I'm after. I'm just curious if anyone can get a music CD to play the same way as a PS1 game backup. The original PlayStation played Music CDs from the BIOS, so shouldn't it be feasible?
 

ArviDroid

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Not to derail the thread, but is there any way to get a PlayStation emulator to have the BIOS boot an audio CD's bin+cue files as if it's a real CD to play music? And yes, I'm QUITE AWARE Kodi is a thing, but that's not what I'm after. I'm just curious if anyone can get a music CD to play the same way as a PS1 game backup. The original PlayStation played Music CDs from the BIOS, so shouldn't it be feasible?
I've no idea. Try it out, maybe?
 

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matt!

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Not to derail the thread, but is there any way to get a PlayStation emulator to have the BIOS boot an audio CD's bin+cue files as if it's a real CD to play music? And yes, I'm QUITE AWARE Kodi is a thing, but that's not what I'm after. I'm just curious if anyone can get a music CD to play the same way as a PS1 game backup. The original PlayStation played Music CDs from the BIOS, so shouldn't it be feasible?
You'll need to modify the emulator core to either: 1) boot without content so you can use the system menu, 2) recognise audio CDs
 

ArviDroid

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Hmm. Neither Alundra or Oddworld have CD Audio tracks?

http://redump.org/disc/546/
http://redump.org/disc/702/

Here's what discs with CD Audio tracks look like:

http://redump.org/disc/41776/
http://redump.org/disc/7612/

I have played both of those last two on MacOS (where CD audio music works fine) and on 3DS (no CD audio music)
I'm sorry, I too hastily googled "CD audio" and didn't realize that it differed from "normal audio", when I last replied to your post. To make things clear: normal audio works. Whether CD audio works or not; I don't know. So it is very much possible that it isn't functional. However, here's a list of all games with CD audio if you want to test more games: https://ipfs.io/ipfs/QmXoypizjW3Wkn...f_PlayStation_games_with_CD_audio_tracks.html

Sorry that I couldn't be of any more help...
 
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