Hacking Phantasy Star Portable 2 Infinity - English Translation

hoshea

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I didn't exactly have internet at home for me to be able to do that. Besides, I prefer my first playthrough to be one where I can understand everything. I think I was playing the Special Demo that was released, originally. Either way, I was impressed by what I saw at the time.
Devifoxx's translated guide released in an e-book pdf format, so you can play offline while opening the e-book in your phone or PC, if you need it you can just google it. It is pretty helpful explaining the story for non japanese reader.. or.. just wait the translation patch to be done by this team.
 
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havefeith

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...just wait the translation patch to be done by this team.
At this point, I might as well just wait. I haven't touched PSP2:I in all the time since its release, since I wasn't able to use my Western save at the time. The method to convert it wasn't available at the time. And since I waited this long to try it, what's a few more months?
 
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hoshea

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And since I waited this long to try it, what's a few more months?
Soon, you're not the only one to wait the release of this patch. 2020 is just starting a new quarter, it will be released pretty soon.

I wasn't able to use my Western save at the time. The method to convert it wasn't available at the time.
Which method? AFAIK you just need to know Japanese PSP2 save folder name, so you can rename your western save folder to this Japanese folder name. then import the save in PSP2Infinity. It works for me more than a couple times.
 

henok12

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I really wish they had a youtube channel to post videos of the beta testers playing the game during these last few months before it's release which is pretty soon if all goes well. really would like to the creators and testers playing the game just to show how far it come.
 
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Fefo

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Someone released an auto texture scaler for "improved" textures: https://github.com/WalkerMx/AutoCrispy. Easy to set-up, just read the main page and follow the instructions.

The results using waifu2x are not that dramatic, but I can't afford to scale further than 2 times in game. Still, it's fire and forget, and it'll probably improve with newer and better backends.
 
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Cromax

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Cool, I will try that one out. I'm often using ESRgan that supports transparency. I don't think waifu2x does that. Without that support, some textures could be bugged.

There are good 1x and 2x models for ESRgan here upscale. If you search “ESRgan models” there should be “Artifact Removal”, or other anime based ones.

You could try that.

Or just go with ReShade for Vulkan.

For example there is one fun shader called “AdvancedCRT” if used correctly it can create cool effect of pc-98 anime dithering on textures, not only adding nostalgia, but also some shadows. There are a lot of things you can do in it.

[Edit]
Link:
Models for ESRgan: upscale. wiki/wiki/Model_Database

[Edit2]
Apparently there is ReShade’s modified version called GShade. Straight out of Phantasy Star Online 2 community. Adds more functionality, a lot of presets, presets converter, outside of game Control Panel, better performance and growing support for online play.
 
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Weyu

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We're mostly on schedule and release is still planned for this year.
Our small tester group is attentive and has pointed out a good amount of issues, and the patch is continuously getting more polished with every new internal version.
Hopefully if there are no unforeseen issues we can all enjoy the patch in English soon.
 

Fencie

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We're mostly on schedule and release is still planned for this year.
Our small tester group is attentive and has pointed out a good amount of issues, and the patch is continuously getting more polished with every new internal version.
Hopefully if there are no unforeseen issues we can all enjoy the patch in English soon.

Thanks for the update! You guys rock!
 
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Yahia700

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I CANT wait for this, been a while now and still no update, any confirmed date of translation release ?
also thanks alot for the hard work translation team!
 

NiamhNyx

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I CANT wait for this, been a while now and still no update, any confirmed date of translation release ?
also thanks alot for the hard work translation team!
what do you mean its been a while? weyu said they are trucking along polishing the patch up on 31st of august? thats quite recent.
 

Clarynaa

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Edit: I see the last "threadmarked" post says multiplayer doesn't work, but that post is almost a year old. Is multiplayer working now? :)
 
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Team Post Sep 22 2020

Weyu

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Update on some of the things we've been working on alongside the testing:

Below are some of the smaller remaining typesetting issues that have been improved.
The spacing between the text is done manually by adding tabs and spaces, so getting the objects to line up proved to be quite a task.
(Lower image is the updated version. Some of the pics may be a bit blurry because of resizing; this is not indicative of the in-game quality.)

SOkqbdM.jpg

sxddUWw.jpg





JamRules has also created translated versions of tutorial images.

LXJKPhw.jpg




Some more examples. These also show what our rework of the Infinity Mission system looks like.


jmk4yMp.jpg




Edit: One more to show some extra DL missions that were finally translated.
These were periodically released by SEGA at the time, or you could get them from various events or promo codes.
They will be included in the patch DL.

0I4TYSi.jpg
 
Last edited by Weyu,

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