PlatinumGames asks Microsoft to consider reviving development on canceled Xbox-exclusive Scalebound
As Microsoft secures more studios and exclusives, PlatinumGames shows interest in the possible development of one game that never got its chance. In an interview with IGN Japan, both Hideki Kamiya, the man behind Devil May Cry and Bayonetta, and their new CEO, Atsushi Inaba, expressed their interest in bringing back Scalebound. Originally announced at E3 2014, Scalebound was meant to be an Xbox One exclusive title, but due to problems between Platinum and Xbox, the project ended up being canceled in 2019.
Despite the difficulties in development, it seems that Platinum wants another shot at making the game. They used the interview to directly ask the head of Xbox, Phil Spencer, if he'd be interested in bringing back Scalebound. Kamiya also brought up the fact that when the game was shuttered, it was far along in development, and that it would be a waste to never do anything with it. Both Kamiya and Inaba made sure to let Xbox know they were serious as well--given the fact they'd done this before in 2020, and didn't want their comments to be considered a polite joke again.
Often in an interview you might hear a developer politely saying, ‘Yes, if we had the opportunity we’d love to work on that again’, but we don’t mean it that way. Both Kamiya and I are serious – we really would love to work on Scalebound again. I’d like to discuss it with Microsoft properly.
While Scalebound's future is uncertain at best, PlatinumGames is keeping itself busy with the likes of Sol Cresta which is out later this month, Bablyon's Fall that releases in March, Bayonetta 3 which is due out for release at some point.
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