Yes, because the fakesigning bug is the only bug the Wii has.If it wasn't for the fakesigning bug on the Wii, you'd need the private key to sign pirated VC and WW games. There's no reason for this to be different.
Yes, because the fakesigning bug is the only bug the Wii has.If it wasn't for the fakesigning bug on the Wii, you'd need the private key to sign pirated VC and WW games. There's no reason for this to be different.
BACKBUP NOT PIRATEDThe purpose of his idea is to play pirated 3DS ware titles. For this you don't necessarily need the private key.
Why do you need backups of download games?BACKBUP NOT PIRATEDThe purpose of his idea is to play pirated 3DS ware titles. For this you don't necessarily need the private key.
i dont but maby some one with a spare 3ds that wants his/hers games on itWhy do you need backups of download games?BACKBUP NOT PIRATEDThe purpose of his idea is to play pirated 3DS ware titles. For this you don't necessarily need the private key.
No, but it IS the one that allows VC and WW piracy. That is a simple fact. VC and WW WADs are fakesigned. You need to install them with an IOS that either has the Trucha Bug or is patched to accept fake signatures. The only one of those that will be on a Wii by default is IOS with Trucha Bug. Basically it boils down to two options: Either use an IOS with trucha bug/fake signing patch, or else use an IOS that is patched on-the-fly (e.g. with HW_AHBPROT) to accept fake signatures [for the record, this is, I believe, how the HackMii Installer works as well; it uses an exploit to allow it to patch the currently running IOS, patches out the signature check, then installs HBC].Yes, because the fakesigning bug is the only bug the Wii has.If it wasn't for the fakesigning bug on the Wii, you'd need the private key to sign pirated VC and WW games. There's no reason for this to be different.
I know I said I wouldn't respond further, but I just have to...I give hackers like tueidj, megazig etc 1 day to figure out how to play VC/WiiWare without relying on the fakesigning bug
I said that you don't necessarily need the private key. You are english. You should know the meaning of the word "necessarily" better than me. I was half wrong here, which why yo corrected me with this post. Since the person you were arguing with didn't talk about encryption only, but also decryption (a fact that you apparently like to overlook), I posted this post, which is nothing but a true statement (that you even admitted yourself finally).I give hackers like tueidj, megazig etc 1 day to figure out how to play VC/WiiWare without relying on the fakesigning bug
1. That's not the point. Let me go over events again: "im 12 im hacker" suggests hack involving decrypting and re-encrypting 3DS ware. I point out that doing those things requires both common and private keys. You say it does not.
How is it irrelevant to the discussion when you claim that for piracy (which was the goal of your conversation partner) you need the private key? That's obviously rubbish since you never needed a privat key for other systems to play backups.You then go on to argue that piracy on other consoles is possible without private key - a fact which is irrelevant to the discussion.
So first you said you need the trucha bug and now you are saying it's possible with another bug? Can you please make up your mind?2. The Wii system menu/IOS will not load a title without a valid ticket. The only way to get that is to buy a game. Otherwise, you have to generate it yourself and fakesign it. You do not directly need to use the fake signing bug itself (i.e. The trucha bug) but you DO need to find someway to disable the signature check (i.e. Use a different IOS exploit to patch sig check out of currently running IOS). The only alternative is properly signing the ticket, which would require the private key.
No, the problem is that you like to play Mr.Smart trying to avoid losing argumentation against people you dislike, but fail to see that you are far from Mr.Smart.The problem is these things were never in question, you just brought them up to try and cover/justify your incorrect post.
That's why I said "I think".I know very well that he has posted images on flickr. Flickr is not MySpace.Well, since you seem sarcastic about your point, I did the simple task of googling it for you.Yes, all the best hackers use MySpace to share their hacks and discoveries.As far as I understood from images he posted (I think that was on myspace),
And, yes, he posts progression images and can be found in his flicker account Here.
They sure are old, but still progress nonetheless.
EDIT: and what do you know, some people "shared their hacks and discoveries" over CNN : )
here the BIG problemMk, so I don't remember how to search threads, so sorry if this has been suggested already.
If the mario kart 7 update 1.1 was decrypted, would it be possible to add code to it to run something off of it? I'm not any type of hacker, coder, or anything, but I understand the basic concept of what's trying to be done.
Everytime you run mario kart 7 with the update, it has to load up the update, right? If the code was changed, wouldn't it be posssible to do SOMETHING?
Just a thought. Don't tear me to shreds just because I don't know everything.
Not everyone has fast internet everywhere he goes.Why do you need backups of download games?BACKBUP NOT PIRATED
I said that you don't necessarily need the private key. You are english. You should know the meaning of the word "necessarily" better than me. I was half wrong here, which why yo corrected me with this post. Since the person you were arguing with didn't talk about encryption only, but also decryption (a fact that you apparently like to overlook), I posted this post, which is nothing but a true statement (that you even admitted yourself finally).
here the BIG problemMk, so I don't remember how to search threads, so sorry if this has been suggested already.
If the mario kart 7 update 1.1 was decrypted, would it be possible to add code to it to run something off of it? I'm not any type of hacker, coder, or anything, but I understand the basic concept of what's trying to be done.
Everytime you run mario kart 7 with the update, it has to load up the update, right? If the code was changed, wouldn't it be posssible to do SOMETHING?
Just a thought. Don't tear me to shreds just because I don't know everything.
WE CANT decrypted ANY THING
unless one of two thing happen
- some one brute force the common key/ any other key they need
- Nintendo hands out all the keys
Nope, decrypting would require the 3DS common key, which is not (publicly) known at this point in time. You can neither decrypt nor encrypt.you can decrypt, you can't encrypt.
get your facts straight.
nohere the BIG problemMk, so I don't remember how to search threads, so sorry if this has been suggested already.
If the mario kart 7 update 1.1 was decrypted, would it be possible to add code to it to run something off of it? I'm not any type of hacker, coder, or anything, but I understand the basic concept of what's trying to be done.
Everytime you run mario kart 7 with the update, it has to load up the update, right? If the code was changed, wouldn't it be posssible to do SOMETHING?
Just a thought. Don't tear me to shreds just because I don't know everything.
WE CANT decrypted ANY THING
unless one of two thing happen
- some one brute force the common key/ any other key they need
- Nintendo hands out all the keys
you can decrypt, you can't encrypt.
get your facts straight.
we dont know sense they (happy?) cant decrypt thema 3ds can run decrypted games?