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- Dec 9, 2008
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Some new bugs:
Virtual Console/Wiiware do not load from postloader in sneek/uneek. I get the loading screen then it just goes blank.
Code support is broken (uNEEK/no DI)(Emulated Nand/PostLoader). I've tried sd to usb to nand but they do not work.
EDIT: Ok I found something weird with code support. If I change the games "boot method" to "load apploader" from "normal boot method", I see the message that "codes found. applying". But then the codes "only" actually work from the "NAND" selection. SD or USB do not work even though I still get the message that "Codes found. Applying". But no codes have been loaded. What ever you changed in this version has adverse effect on codes. I'd like to be able to use my SD card for codes if possible because I'm also using Accio Hacks.
EDIT2: Using the emulated NAND function in posloader: I can only get codes to work if I use them from the NAND option. If I select SD it says "codes found. applying" but the there is "error: could not patch the hook" and something about debug not working. Same thing if I select USB for the source.
My splash screen will not show up it's at the root of the SD card.
Interactive sort mode does not save. I can sort my apps just fine. But after that if I launch an app or go into a folder then return, the sort just goes back to the way it was before.
EDIT3: Had to manually (Windows XP) remove all my sort setups in the meta files then go about saving before it accepted my order.
Also, the word "Folder" overlaps with any "short description" in a meta file that's in a sub folder when it's highlighted with the cursor (in PostLoader).
Is their going to be support for Emulated Nand folders? So you could select/switch between different sneeks/uneeks.
Could you split Arcade from Neogeo in the channel sort menu and have them be separate sort of each other?
I hope this report does not discourage you. It really is still a great app. Just needs a little more polish.
Virtual Console/Wiiware do not load from postloader in sneek/uneek. I get the loading screen then it just goes blank.
Code support is broken (uNEEK/no DI)(Emulated Nand/PostLoader). I've tried sd to usb to nand but they do not work.
EDIT: Ok I found something weird with code support. If I change the games "boot method" to "load apploader" from "normal boot method", I see the message that "codes found. applying". But then the codes "only" actually work from the "NAND" selection. SD or USB do not work even though I still get the message that "Codes found. Applying". But no codes have been loaded. What ever you changed in this version has adverse effect on codes. I'd like to be able to use my SD card for codes if possible because I'm also using Accio Hacks.
EDIT2: Using the emulated NAND function in posloader: I can only get codes to work if I use them from the NAND option. If I select SD it says "codes found. applying" but the there is "error: could not patch the hook" and something about debug not working. Same thing if I select USB for the source.
My splash screen will not show up it's at the root of the SD card.
Interactive sort mode does not save. I can sort my apps just fine. But after that if I launch an app or go into a folder then return, the sort just goes back to the way it was before.
EDIT3: Had to manually (Windows XP) remove all my sort setups in the meta files then go about saving before it accepted my order.
Also, the word "Folder" overlaps with any "short description" in a meta file that's in a sub folder when it's highlighted with the cursor (in PostLoader).
Is their going to be support for Emulated Nand folders? So you could select/switch between different sneeks/uneeks.
Could you split Arcade from Neogeo in the channel sort menu and have them be separate sort of each other?
I hope this report does not discourage you. It really is still a great app. Just needs a little more polish.