I can't say I didn't see this coming. After all, both Sony and Microsoft went with the most cynical, most basic upgrade path possible, in much the same way that Nintendo did going from GameCube to Wii.
720p was already a thing back in 2004/05 when the 360 and PS3 were debuting. And it has become easier than ever to find an affordable 4K display in some shape or another. All three console makers should have seen this coming. Instead, we currently have a generation where neither console is even capable of 1080p at 60fps, let alone handling 4K visuals at any settings at all.
this is NOT the 1st time some like this has happened
there was a "ps2.5" (called the
PSX, (NOT the ps1))
is was a PS2+DVR and it used the XrossMediaBar
The PSX you refer to didn't have any expanded capabilities for the PS2 portion of the system, unless you want to count the first draft of what we know as the XMB. It didn't grant it any additional horsepower to handle games in a way to make them look any better, as the Graphics Synthesizer chip in the PS2 is infamously bad.
The thing that makes a console special is that enduring factor. The fact that it might be a little out of date when it comes out, but you could count on getting better and better games for at least five years from that launch day investment.
If they try to pull this maneuver and make some kind of "#.5" version of a system now, it would just segregate the market pretty badly. Part of what made the 32X such a commercial failure is that it wouldn't allow those who might only have had a Genesis the ability to at least play a pared down build of the game. Let alone those games that required both the Sega CD and the 32X add-on for only a token
improved edition that still wasn't even full screen, let alone having any viably better performance.