PS4 Kernel Exploit Released for 4.05 OFW
After teasing the exploit recently on Discord, SpecterDev has officially released his kernel exploit for PS4 firmware version 4.05.
Official announcement
Code:
https://github.com/Cryptogenic/PS4-4.05-Kernel-Exploit
TLDNR (From GitHub):
In case you want to get a PS4 <=4.05
https://gbatemp.net/threads/suggestion-ps4-bundles-firmware-list.487337/
UPDATE:
Official announcement
Hope everyone had a Merry Christmas! Here's the 4.05 kernel exploit, fully implemented. Enjoy! Write-up coming soon! https://t.co/MQR0lzCu9Y
— Specter (@SpecterDev) December 27, 2017
Code:
https://github.com/Cryptogenic/PS4-4.05-Kernel-Exploit
TLDNR (From GitHub):
In this project you will find a full implementation of the "namedobj" kernel exploit for the PlayStation 4 on 4.05. It will allow you to run arbitrary code as kernel, to allow jailbreaking and kernel-level modifications to the system. This release however, does not contain any code related to defeating anti-piracy mechanisms or running homebrew. This exploit does include a loader that listens for payloads on port 9020 and will execute them upon receival.
In case you want to get a PS4 <=4.05
https://gbatemp.net/threads/suggestion-ps4-bundles-firmware-list.487337/
UPDATE:
after @SpecterDev released his exploit, i'll prepare stuff within a couple of days, someone need to backport it from 4.55 to 4.05, not hard to do. not sure if it will be a write-up or just snippets of code, let's see
— Aleksei Kulaev (@flat_z) December 27, 2017
Last edited by Scarecrow B,