Are the differences between the NES SMB1 and the FDS SMB1 kept when downloading SMB1 onto the 3DS's Virtual Console on a Japanese 3DS and a non-Japanese one?
Does SMB3 from the 3DS's Virtual Console (currently Japan only) play like the Japanese SMB3 or the international one?
On the NES/FDS, there were various differences between the language versions, namely:
SMB1:
- Minus World is different
SMB3:
- Text; level transitions take 1.5 seconds longer in JP version; Fire/Raccoon/Suit Mario drops directly to Small Mario when damaged in JP version; a few levels like 1-Fortress and 8-Lava Ship are a little bit harder on the JP version
Does SMB3 from the 3DS's Virtual Console (currently Japan only) play like the Japanese SMB3 or the international one?
On the NES/FDS, there were various differences between the language versions, namely:
SMB1:
- Minus World is different
SMB3:
- Text; level transitions take 1.5 seconds longer in JP version; Fire/Raccoon/Suit Mario drops directly to Small Mario when damaged in JP version; a few levels like 1-Fortress and 8-Lava Ship are a little bit harder on the JP version