Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Exzap
  • Start date
  • Views 7,237,324
  • Replies 21,664
  • Likes 284

jasjeet

Well-Known Member
Newcomer
Joined
Aug 28, 2011
Messages
55
Trophies
0
XP
119
Country
Just tried MK8, only get like 8-12fps in game. Is that normal for my rig? Menus run fine.
i7 3770 4.2Ghz, GTX 970 1500/3900, 2x8GB 2133Mhz CL10.

And Super Mario 3D World just crashes the emu, expected?
 

t65xwing

Well-Known Member
Newcomer
Joined
Dec 11, 2015
Messages
50
Trophies
0
Age
30
XP
166
Country
Netherlands
This is how: http://i.imgur.com/fp4lHKu.png
Choose 'Spoiler' there ;)

Fine I'll use spoilertags, But I'll still keep one image in the open if I post a batch, otherwise people might not see it.

8db75afabc.jpg
 
  • Like
Reactions: TotalInsanity4

RHY3756547

Well-Known Member
Member
Joined
Sep 1, 2014
Messages
235
Trophies
0
Age
28
XP
514
Country
Just tried MK8, only get like 8-12fps in game. Is that normal for my rig? Menus run fine.
i7 3770 4.2Ghz, GTX 970 1500/3900, 2x8GB 2133Mhz CL10.

And Super Mario 3D World just crashes the emu, expected?
Yes. MK8 runs faster in time trials for obvious reasons, and performance is generally CPU bound.
 

t65xwing

Well-Known Member
Newcomer
Joined
Dec 11, 2015
Messages
50
Trophies
0
Age
30
XP
166
Country
Netherlands
Deus Ex ingame findings:

The backbuffer shows the main menu as well as start menu, and the pre-rendered cutscenes
Framebuffer 2 is the trippy image, but it's the only one that allows for you to see where you're going
Framebuffer 5, 6, 7 and 8 are some sort of lighting or reflection I think.
Framebuffer 9 is the subtitle
Framebuffer 10 is some upside down greyscale version of Framebuffer 2.
3ccfbe3a6b.jpg
Framebuffer 11: shows the highlighted and interactable objects?
3ac8783676.png
Framebuffer 12 allows you to see the in-game computer you can activate in the first room you're in (Is this the gamepad screen?)
b769dfccda.jpg

@Exzap, I don't know if this is of any use to you, but I'll tag you here anyway,

I'm breaking through the game and there appears to be no way to progress any further. Still fun.

2de52f0a0a.jpg
31e717bae0.jpg
 
Last edited by t65xwing,

Joe88

[λ]
Global Moderator
Joined
Jan 6, 2008
Messages
12,738
Trophies
2
Age
36
XP
7,452
Country
United States
Just tried MK8, only get like 8-12fps in game. Is that normal for my rig? Menus run fine.
i7 3770 4.2Ghz, GTX 970 1500/3900, 2x8GB 2133Mhz CL10.

And Super Mario 3D World just crashes the emu, expected?
its running 15-18fps for me

i7 5820k 4.3Ghz, R9 390 1175/1650, 2x8GB 2666Mhz CL15
 

cyrax33

Active Member
Newcomer
Joined
Oct 29, 2015
Messages
44
Trophies
0
Age
41
XP
73
Country
United States
Anyone tried Captain Toad Treasure Tracker with the new release? I remember Exzap stating there's a new game that boots now and that we were suppose to guess which one.
 
S

Saiyan Lusitano

Guest
Anyone tried Captain Toad Treasure Tracker with the new release? I remember Exzap stating there's a new game that boots now and that we were suppose to guess which one.
Can it be played with a normal controller and how does the motion camera work? This is something very interesting.
 

Growlith1223

Well-Known Member
Member
Joined
Oct 15, 2015
Messages
297
Trophies
0
Age
27
XP
328
Country
United States
Anyone tried Captain Toad Treasure Tracker with the new release? I remember Exzap stating there's a new game that boots now and that we were suppose to guess which one.
Trasure Tracker still crashes on boot, trust me, i've been wanting to play it xD
 

Bahax FZ

Well-Known Member
Member
Joined
Oct 31, 2013
Messages
159
Trophies
0
Age
32
XP
714
Country
Brazil
@Exzap
I have a question.:D

You intend to change in the future of OpenGL for DX12 (or Vulkan)?
In rpcs3 this was done (for DX12) and there was a great improvement in performance..
Thanks for the wonderful work. :yayu:
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: https://youtu.be/qv96JYhfAuA?si=_PN4PTWfj5BWI9wk