What kind of SD do you have? I mean r/w speed and class.
Sandisk Ultra Plus 32GB. It's relatively new as well and works fine for literally everything that isn't downloaded through FreeShop.
What kind of SD do you have? I mean r/w speed and class.
That's like asking if the eShop work's on New 3DSdoes it work on a new 3ds?
Are you blocking nintendo's servers in your internet configuration?Ok since nobody will ask the question: How do I fix the crashing problem everytime I try to download a game,update or dlc. It always freezes a brief moment,crashes and then hits me with an error in the homescreen which forces me to reboot.Please somebody help me fix this.
LOL yea like all other eShop downloadsOn a 3dsXL, where does freeshop save the actual game data? Onto the SD card I inserted into the side?
I know this was something we talked about a couple weeks ago, but I've noticed r25's source code was pushed as a release two days ago, and the corresponding icon cache hasn't been built yet.This could be used: https://github.com/Repo3DS/shop-cache/releases.atom
I know this was something we talked about a couple weeks ago, but I've noticed r25's source code was pushed as a release two days ago, and the corresponding icon cache hasn't been built yet.
Are you blocking nintendo's servers in your internet configuration?
What CFW are you using? A9LH with Luma or something else? (Luma should automatically region-patch, but other CFWs may not.)Hi everyone. I love the free shop but Is it JuSt me that CAN download out of region games (USA, japanese) on my system (N3DS Europe tuning luma3ds) but CANT play them and is met with a black screen?
I would be more in favor of the latter version of the fork, make it default to the regular one, but manually changeable like the titlekeys are.I sucessfully built the latest cache: https://github.com/Cartman123/shop-cache/releases/tag/r25
All I need now is patch the freeShop (fork or create a PR to add the option of a custom shop-cache) or overwrite the cache on the 3DS and uncheck the "auto-update cache" checkbox.
It was tagged, but no release made. Odd that Github API would still report it as a release.I know this was something we talked about a couple weeks ago, but I've noticed r25's source code was pushed as a release two days ago, and the corresponding icon cache hasn't been built yet.
It was tagged, but no release made. Odd that Github API would still report it as a release.
I didn't let it release because some fixes need to be made so it's doesn't list titles that have disabled crypto seed, namely pre-releases like Pokemon.
Because then I would just get a bunch of complaints about the game being listed and not working after it's installed, then people would keep having to be told how to install seeds. No reason to complicate it.Why not enable their listings and allow to insert the seed afterwards (like on the game list screen)?