uriimu
Hey there gbatemp,
Kuriimu is a suite of programs that I designed to be flexible tools for the purposes of fan translating games, apps, etc... and the flexibility is attained through plugins! (DLL files developed by programmers.)
Want to talk about it?
If you would like to reach out to me to discuss Kuriimu and/or writing plugins for it, I can be reached most easily on the Fan Translators Inc. discord (which I run) here:
Hop into the #kuriimu channel and hit me up.
Kuriimu - A text editor.
Kukkii - An image converter.
Karameru - An archive manager.
All Releases
NOTE: Windows is being dumb. To run Kuriimu, you have to unblock the .rar before you extract it for the program to run. Right click > Properties on the .rar and click Unblock on the General tab.
Current release:
Kuriimu v1.0.7
Features
Plugins
- Kukkii now supports extended file properties through the UI. The SMDH image plugin is currently the only plugin supporting this functionality.
Changes
- Improved JTEX image plugin compatibility. (Code review)
- Corrected an identification bug in the Nintendo DS banner plugin.
- Corrected build output for MODS, MOFLEX, and VXDF video plugins.
- Added a new archive plugin for the BFP format.
- Improved XI image plugin compatibility. (Bugfix)
- Added a new image plugin for the IMGA format.
- Improved XFSA archive plugin compatibility. (Bugfix)
- Added a new text plugin for the lang.bin format from Tingle Balloon.
- Improved AIF image plugin compatibility. (New image formats supported.)
- Added a new text plugin for the XS format (Level 5). (Load only)
- Added a new archive plugin for the AMB format.
Please note that this release corrects a DLL location bug where you might find CeteraDS.dll and/or LibMobiclip.dll in the plugins directory. It is highly recommended that you delete everything (except for the bin directory) and extract a fresh copy of all files from v1.0.7.
- Improved Cetera image functionality with the option to disable Z-Ordering.
Plugins Currently in Development
Completed Plugins
Issue Template:
Please follow the template below when submitting issues to our issue tracker.
Code:Console: <> Format extension(s): <> Original game name: <> First 8 byte of file(s): Extension - [<bytes in hex>] - [<bytes in ASCII>] More details?: <> Sample files (if possible): <links>
Please note the sample files text above says <links>. DO NOT attach files directly to the issue as every one of them is copy written material.
Keep in Mind:
These tools are aimed at users with a basic understanding of romhacking, they do not and will not ever help you disassemble game executables.
Games use different engines with different file formats, just because one game is working doesn't mean another is.
We only add support for new file formats as people bring them to us. We are not actively seeking out new formats. If you are waiting for your game to be supported without ever talking to us, you'll be waiting a long time.
If you have questions, please be as specific as possible. We can't read your mind.
Development Team:
@IcySon55 - Original author, UI programming, design and direction, plugin author.
@Neobeo - Code cleanup, enhancements, performance improvements, design and plugin author.
@onepiecefreak - Plugin author extraordinaire.
Current Contributors:
@CakeLancelot - Plugin author.
@Ryuzaki_MrL - Plugin author.
@PeterPaladin - Plugin author.
@Uwabami - Plugin author.
Special Thanks:
@xdaniel - Scarlet
@Gericom - EveryFileExplorer
Current Translation Projects Using Kuriimu:
There may be others I am unaware of.
- The Great Detective Pikachu - 3DS
- MapleStory 3DS - 3DS
- Rocket Slime 3DS - 3DS
- Daigasso Band Brothers P - 3DS
- Time Travelers - 3DS
- One Piece Super Grand Battle X - 3DS
- Miitopia - 3DS
- Da Capo Plus Situation Portable - PSP
Let the craziness begin/continue!
Hey there gbatemp,
Kuriimu is a suite of programs that I designed to be flexible tools for the purposes of fan translating games, apps, etc... and the flexibility is attained through plugins! (DLL files developed by programmers.)
Want to talk about it?
If you would like to reach out to me to discuss Kuriimu and/or writing plugins for it, I can be reached most easily on the Fan Translators Inc. discord (which I run) here:
Hop into the #kuriimu channel and hit me up.
Kuriimu - A text editor.
Kukkii - An image converter.
Karameru - An archive manager.
All Releases
NOTE: Windows is being dumb. To run Kuriimu, you have to unblock the .rar before you extract it for the program to run. Right click > Properties on the .rar and click Unblock on the General tab.
Current release:
Kuriimu v1.0.7
Features
Plugins
- Kukkii now supports extended file properties through the UI. The SMDH image plugin is currently the only plugin supporting this functionality.
Changes
- Improved JTEX image plugin compatibility. (Code review)
- Corrected an identification bug in the Nintendo DS banner plugin.
- Corrected build output for MODS, MOFLEX, and VXDF video plugins.
- Added a new archive plugin for the BFP format.
- Improved XI image plugin compatibility. (Bugfix)
- Added a new image plugin for the IMGA format.
- Improved XFSA archive plugin compatibility. (Bugfix)
- Added a new text plugin for the lang.bin format from Tingle Balloon.
- Improved AIF image plugin compatibility. (New image formats supported.)
- Added a new text plugin for the XS format (Level 5). (Load only)
- Added a new archive plugin for the AMB format.
Please note that this release corrects a DLL location bug where you might find CeteraDS.dll and/or LibMobiclip.dll in the plugins directory. It is highly recommended that you delete everything (except for the bin directory) and extract a fresh copy of all files from v1.0.7.
- Improved Cetera image functionality with the option to disable Z-Ordering.
Plugins Currently in Development
Completed Plugins
Issue Template:
Please follow the template below when submitting issues to our issue tracker.
Code:Console: <> Format extension(s): <> Original game name: <> First 8 byte of file(s): Extension - [<bytes in hex>] - [<bytes in ASCII>] More details?: <> Sample files (if possible): <links>
Please note the sample files text above says <links>. DO NOT attach files directly to the issue as every one of them is copy written material.
Keep in Mind:
These tools are aimed at users with a basic understanding of romhacking, they do not and will not ever help you disassemble game executables.
Games use different engines with different file formats, just because one game is working doesn't mean another is.
We only add support for new file formats as people bring them to us. We are not actively seeking out new formats. If you are waiting for your game to be supported without ever talking to us, you'll be waiting a long time.
If you have questions, please be as specific as possible. We can't read your mind.
Development Team:
@IcySon55 - Original author, UI programming, design and direction, plugin author.
@Neobeo - Code cleanup, enhancements, performance improvements, design and plugin author.
@onepiecefreak - Plugin author extraordinaire.
Current Contributors:
@CakeLancelot - Plugin author.
@Ryuzaki_MrL - Plugin author.
@PeterPaladin - Plugin author.
@Uwabami - Plugin author.
Special Thanks:
@xdaniel - Scarlet
@Gericom - EveryFileExplorer
Current Translation Projects Using Kuriimu:
There may be others I am unaware of.
- The Great Detective Pikachu - 3DS
- MapleStory 3DS - 3DS
- Rocket Slime 3DS - 3DS
- Daigasso Band Brothers P - 3DS
- Time Travelers - 3DS
- One Piece Super Grand Battle X - 3DS
- Miitopia - 3DS
- Da Capo Plus Situation Portable - PSP
Let the craziness begin/continue!
Excuse me hi i'm pretty new to the program and how to use it and all of that. But i was wondering how do you open the game files onto this program?? i wanna know because I would like to try and see if i can make my own english patch on a game called 'The Snack World: TreJarers' for the 3ds it came out this year. And someone luckily released a cia game for people can download and play the game. BUT since its in japanese and I don't understand the language at all (which is why i want to make it into english the game. To try my best to translate the game) plus the fact that no one hasn't released an english translation for the game at all nor an english patch of it. I would love to do it myself and try to test it out but I don't know how to open the game at all on the program ;_;" please tell me how to use this..if anyone can. Yes i'm a newb at this but i wish to learn.