If only there was a way to make a standalone CIA, with the pack inside it... Maybe through RomFS or something?
That's easy. It will be possible, eventually. I still have a few other priorities, but it's on the to-do list.
If only there was a way to make a standalone CIA, with the pack inside it... Maybe through RomFS or something?
Is there a way to scale down paks that display outside of the viewable area?, Unfortunately there are quite a few I have that do that
Thanks for the update. Now loading game is much faster. All config files left by previous build must be deleted though. Can you pls retain the function of enabling the parallax layer by 3D slider? Also in this build, I can't close the app by pressing the Home button?The attached builds have the initial loading time reduced. Initial load is near instant now.
How exactly do I do that? Because I'm having crash issues with quote few OpenBOR games I just downloaded. Coincidentally, the ones I'm most interested in. It's really frustrating.either way, there are some things that are easy to do, like making sure the games have the correct resolution on the 3Ds, optimizing the music to make the size more manageable and modify levels so they fit better the 3DS resolution.
to modify an openbor game, you need to edit itHow exactly do I do that? Because I'm having crash issues with quote few OpenBOR games I just downloaded. Coincidentally, the ones I'm most interested in. It's really frustrating.
Marvel Infinity War and Justice League Legacy both crash halfway through initial load. He-Man crashes on me after level select and trying to go to the first level. There anything I can do on my end to optimize these .pak files or anything...?
then again these game smight simply run if a new 3ds app is compiled using the correct "core" or build:Marvel Infinity War and Justice League Legacy both crash halfway through initial load. He-Man crashes...