Thanks for testing it. Yeah I'm trying to see if I can smooth out the game play. Seems like the audio thread wants to run much slower than video which is causing the stuttering.Just tried the snes9x Current Core but there's still audio distortion (seems like a small improvement over the last build) and still speed issues
EDIT
@ploggy
Ok I think I fixed the video issue by issuing glFinish call on every video frame. Can you try the snes9x core once more? I'm expecting the video to be much smoother now.
Also are you running with PAL region games by any chance? Seems like the audio distortion is more prevalent with those since they're running at lower fps (50 instead of 60)
@stranno
I've also updated vice_x64 and handy cores. I think with the above fix there shouldn't be any graphic issues now with those cores.
Last edited by OsirisX,