Will this work on Citra? Do not think so but if si let me know. Also is there a way to work on the actual fame card?
Will this work on Citra? Do not think so but if si let me know. Also is there a way to work on the actual fame card?
Would it be possible to add in xx amount or unlimited amount of Poké Beans? I wanted to throw that request out there (I will poke for the address myself, however, I only have mobile for next two days and I doubt it's still at 0x33115490... although that'd be awesome )
Yeah the Wormhole Hack doesnt work for me period. It doesnt change the color or rarity on a 1st or 2nd run period. First few times I tried the hack it just gave Arm 11 and crashed. But now it literally has no effect whatsoever.
Tried that nothing changedThe wormhole hack took me a while to figure out. I personally thought that activating the wormhole hack while in ultraspace would change the very next wormhole I enter. However, I was wrong. It makes it so that any wormholes that are being generated are changed to the color and level you chose, meaning you would physically see the change on your 3ds - as they start to appear. So just to be sure, these are the steps:
- Go into ultraspace.
- Activate the wormhole hack, changing the color and level using the keyboard.
- Keep advancing in ultraspace as all future wormholes should now change to your chosen color and level.
Worm hole code crashes each time
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Tried that nothing changed
Ya and now it doesn't work at all nothing changes in the worm holeIs your game updated to version 1.1?
Do we need to change the name of the plugin from ultrasumoframework.plg to plugin.plg before we move it to the luma plugins folder?IMPORTANT ANNOUNCEMENT
Recently released by @Nanquitas is the Luma3DS Plugin Loader proof of concept. This allows you to load CTRPF plugins without needing NTR. Just update your boot.firm file to the proof of concept, place the ultraSuMuFramework.plg file in SD:/luma/plugins/<tid>/plugin.plg (move your CTRPFData.bin file too) and start the game. THIS WORKS FOR O3DS USERS TOO.
Link to the proof of concept here: #113
Yes, per the instructions on the linked post.Do we need to change the name of the plugin from ultrasumoframework.plg to plugin.plg before we move it to the luma plugins folder?
If you don't have one don't worry about it.Where do i find CTRPFData.bin file?
when i tried this it didnt work flashes green on screen than black screen i am on v1.1 of ultra sun and using current plug in updateYes, per the instructions on the linked post.
If you don't have one don't worry about it.
I haven’t done much testing on o3DS. It does require the 1.1 game update.It seems trying to use the Exp. Multiplier and Battle Stats +6 yield in the game crashing before the battle starts, and I'm using an O3DS with Nanquitas' recent Luma modification, FW 11.6. Even trying to open the items happen to yield the same result. Do I need to update the game, or something?
I haven’t done much testing on o3DS. It does require the 1.1 game update.
Ya and now it doesn't work at all nothing changes in the worm hole
I tried that with cro editing but it seems like it works with moon but not sunIn that case I'm not sure what's wrong. You will probably have to do a manual search in your memory to find the right address and modify it yourself.