Homebrew Retroarch Emulation Thread (Nightly Builds Included)

Asaki

Well-Known Member
Newcomer
Joined
Mar 17, 2007
Messages
55
Trophies
1
XP
438
Country
United States
Just checking in, since it's been a while...has anyone added a virtual keyboard to DOSBox yet?? I see that RetroArch is still getting updates (unlike most 3DS homebrew), but I don't know where the changelog is, so I have no idea what's new.

DSx86 works great for a lot of games, but it would be nice to be able to play them at native screen res, and I think that dev gave up on his 3DS port.
 

zcraft90000

Member
Newcomer
Joined
Aug 18, 2019
Messages
6
Trophies
0
Age
35
XP
126
Country
United States
Hey guys I really need some help I'm running homebrew on my new 3ds xl luma 11.8 homebrew and I loaded retroartch crapwith a ton of roms on it for retroartch. It's been scanning sense last night around 8 pm and it's now stuck on 77% and it says scanning sd1dat.dat it been like this for hrs like over 7 hrs stuck at 77%. Now the bottom 3ds screen have a bunch of code running still and that says fps. 0.62628 or something and there more numbers on the right that are moving idk what to do I don't want to mess it up if someone can tell me how to upload a pic I can't figure that out bc I'm a dumbass lol
 

Attachments

  • 15667222971676439968605147983452.jpg
    15667222971676439968605147983452.jpg
    1.5 MB · Views: 140

Mhps11

Member
Newcomer
Joined
May 8, 2017
Messages
17
Trophies
0
Age
21
XP
52
Country
Brazil
Question: Using the .cia version of RetroArch, can I make it so a Home Menu icon doesn't show up for every core I load?
 

Zense

Well-Known Member
Member
Joined
Apr 20, 2008
Messages
1,977
Trophies
2
XP
4,313
Country
Italy
This question has probably been asked a million times but do any of the cores (mainly Genesis/Master System/SNES/NES ) support multiplayer? I know genesis and nes injects might support it.
 

son_dh

New Member
Newbie
Joined
Sep 20, 2019
Messages
2
Trophies
0
Age
32
XP
81
Country
Vietnam
After installing retroarch_3ds.cia, libretro just stuck on the Nintendo 3DS loading screne (I'm using N3DS XL and followed Soundhax guide to hack the system last July). Please help!!
 

Zense

Well-Known Member
Member
Joined
Apr 20, 2008
Messages
1,977
Trophies
2
XP
4,313
Country
Italy
I'm getting regular stutters when rewind id enabled on picodrive while playing sega cd games. Is there a way to set it up to avoid this? Or is this an inherent problem with retroarch? The stutters happen for a very brief moment. The rest of the time the game runs at 60fps.

After installing retroarch_3ds.cia, libretro just stuck on the Nintendo 3DS loading screne (I'm using N3DS XL and followed Soundhax guide to hack the system last July). Please help!!
Did you transfer the retroarch folder to the root of your sd card?
 
Last edited by Zense,

FateForWindows

Well-Known Member
Member
Joined
Feb 8, 2017
Messages
1,125
Trophies
0
Age
26
XP
1,765
Country
United States
I'm getting regular stutters when rewind id enabled on picodrive while playing sega cd games. Is there a way to set it up to avoid this? Or is this an inherent problem with retroarch? The stutters happen for a very brief moment. The rest of the time the game runs at 60fps.
I believe that's normal. I'm pretty sure rewind takes up more resources. In previous Retroarch versions having it on made a lot of cores nearly unplayable.
 
  • Like
Reactions: Rahkeesh

Zense

Well-Known Member
Member
Joined
Apr 20, 2008
Messages
1,977
Trophies
2
XP
4,313
Country
Italy
I believe that's normal. I'm pretty sure rewind takes up more resources. In previous Retroarch versions having it on made a lot of cores nearly unplayable.
Well, either way I was able to find settings that worked well. I think I put granulation at a high number and the cache at 10 or something. No more stutters.

Also I noticed that saving states and loading takes a pretty long time. Is there anything I could do to make this quicker? My sd card should be a type 10 uhs3 if I'm not mistaken.
 

trecko1234

Well-Known Member
Member
Joined
Aug 10, 2013
Messages
132
Trophies
0
XP
328
Country
United States
Well, either way I was able to find settings that worked well. I think I put granulation at a high number and the cache at 10 or something. No more stutters.

Also I noticed that saving states and loading takes a pretty long time. Is there anything I could do to make this quicker? My sd card should be a type 10 uhs3 if I'm not mistaken.
Because of the 3DS filesystem encryption, no matter how fast of an SD card you have everything gets slowed down to about a Class 2 speed MicroSD.
 
  • Like
Reactions: Zense

FateForWindows

Well-Known Member
Member
Joined
Feb 8, 2017
Messages
1,125
Trophies
0
Age
26
XP
1,765
Country
United States
I'm not finding the core for CATSFC anywhere in the downloads for 3ds.
It was renamed a few years ago to Snes9x 2005. I'd recommend using bubble2k16's 3DS port instead, though, since it's based off the same version of the emulator and performs much better than the libretro core.
 
Last edited by FateForWindows,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...