This is RetroArch running on the Switch through Linux, right? The native port done with libtransistor still only has RGUI support.
Cool to see. Does Spyro actually run at fullspeed? I believe the PCSX ReARMed core doesn't have an AArch64 dynarec, and I'm kinda skeptical the interpreter core could run at fullspeed on a downclocked X1.
People have gotten RetroArch to run on Linux for Nintendo Switch! Currently is a lot more full-featured than the native Switch port of course, although we hope to still get it on par eventually!
Really?But I'm bored right now.
I just hope people don't focus TOO much on Switch Linux.Wow development and this thread are very "sleepy" these days huh?
But there's three things to brighten up our retro hearts:
- The fact that all firmwares will be able to access homebrew soon will attract many more devs (only few people had a 3.0.0 Switch)
- The fact that we all (no matter which firmware we're on) can now boot Linux on our beloved Switch consoles, that it's getting better, more stable and more user friendly each day and that we can use RetroArch for Linux there, even with XMB (but still no sound or JoyCon support yet unfortunately)
- The fact that we can take advantage of those two developments (RetroArch as a Switch homebrew and RetroArch for Linux) by using both RetroArch setups with the same roms and savegames as I wrote here because we can use one (big) mSD card for Horizon OS and Linux as @Baoulettes said here.
It will take some time until everything works (directory settings in Switch's RetroArch, sound+JoyCons in Linux's RetroArch) but then that's some epic setup.
I'm fearing that as well. But I'm pretty certain RetroArch on the Switch will be at least as good as the Wii U port.I just hope people don't focus TOO much on Switch Linux.
There's been a lot of ports and tutos on how to make certain things working on Linux for it, but those are not really homebrew-related, but more on the side of Linux rather than the Switch.
Perhaps Switch Linux could help develop certain drivers for it, but I just hope people don't focus on it that much.
That could affect potential propers ports of RetroArch and/or other emus and apps to the Switch.
Something like a native homebrew streamer app for the Switch could also be affected if they focus on just Linux too.
I really hope so. The Switch has the potential to become the ultimate gaming-portable machine if it can get GC/Wii running in it.I'm fearing that as well. But I'm pretty certain RetroArch on the Switch will be at least as good as the Wii U port.
Gladly not everyone's interested in Linux. Plus there's many people that are even afraid to use it at all on their Switch.
I really hope so. The Switch has the potential to become the ultimate gaming-portable machine if it can get GC/Wii running in it.
Let's hope it all goes well down the road for this
I'd really like to play PSX games but I guess I'll have to wait for GPU drivers for that. Also, I'd like to be able to save my Retroarch settings and maybe use overlays.Really?
There's already enough homebrew cores to play more games than you have days left to live.
Yeah I do get it's the hot-shit right now due to the recent "flow" (pun intended) of releases lately.Don't worry, Linux is interesting right now because Atmosphere isn't done. People won't want to dualboot into a desktop interface once everyone is able to natively run homebrew from Horizon.
Yeah I do get it's the hot-shit right now due to the recent "flow" (pun intended) of releases lately.
Perhaps once Atmosphere and other stuff comes around, people move on from Linux into developing homebrew for the Switch again, now with no restrictions when it comes to services thanks to Fussy Jelly.
That's what I was thinking as soon as I saw the Switch reveal trailer back then.The Switch has the potential to become the ultimate gaming-portable machine
I really hope so. The Switch has the potential to become the ultimate gaming-portable machine if it can get GC/Wii running in it.
Let's hope it all goes well down the road for this
The Major problem with RetroArch is not Libtransistor not been able to do Dynamic Ports but its that there is no GPU Drivers.
- Linux Lacks on Joycon Drivers they dont work right
- Linux is Heavy not ready for any kind of Enduser its way to Buggy
- Atmosphere will come soon and i really hope with the Custom CFW we will be able to bypass the Requierements of GPU but i think we will still need it anyway
You're absolutely right about gpu drivers.The Major problem with RetroArch is not Libtransistor not been able to do Dynamic Ports but its that there is no GPU Drivers.
- Linux Lacks on Joycon Drivers they dont work right
- Linux is Heavy not ready for any kind of Enduser its way to Buggy
- Atmosphere will come soon and i really hope with the Custom CFW we will be able to bypass the Requierements of GPU but i think we will still need it anyway
you cant port an emulator or well anything without a source code wich i highly doubt they will ever give it to you...If we just can port that official GC/wii emulator from Chinese nvidia shield tv to switch it'll be amazing.
Or getting dolphin emulator as a core on retroarch. Or getting a standard dolphin emu port to switch.
Hopefully we can get vulkan api in order to enhancing the speed.