Keep in mind that's for x86/ARM; the one we need for Wii U is a different bounty entirely which will likely get done once this is complete
Holy Cow!!!
I can only dream... (I'm too dumb to code)
Keep in mind that's for x86/ARM; the one we need for Wii U is a different bounty entirely which will likely get done once this is complete
Ill give your TyrQuake mod a try later todayWhen you say frontend you mean settings > input > user 1 > etc... ? Because that are global changes and affect other cores.
The quick menu reflect only per-core changes, that's what we'll looking for invert the y axis only for quake.
Anyway, I tried editing TyrQuake.rmp that's loaded per-core and it didn't change the y axis, also tried editing internal game config and nothing, it seems to me that if the quick menu controller/options don't have a due setting the core will not parse any "fake" (forced) parameter.
Editing the .rpx directly worked though , of course is not the more convenient "elegant" way since you are stuck to a specific version that will not available when you update the core.
input_player1_r_y_plus=-3Ill give your TyrQuake mod a try later today
Hopefully an option inside the Quick Menu will be available down the road to change this without modifying the general Input options nor recompiling TyrQuake itself xD
Btw can you tell me what code did you modify to achieve this?
Neat, thanks for letting me know!input_player1_r_y_plus=-3
input_player1_r_y_minus=+3
The same lines repeat for each controller: gamepad, wii classic, wii u pro, and hid (IIRC).
AFAIK, netplay still hasn't been properly implemented yet, and I don't think it ever will. :/ Only time can tell.total newbie here but is netplay supported on any of the snes core of retroarch for the wii u? im asking because i keep getting failure to initialize netplay constantly on the wii u only. android and pc version conenct to the netplay. please help
The 360 version of ppsspp ran ok tbh and that was a few years ago the wiiu should be able to be at least on par with the 360.people dont realize that while he is well butching up the psp already made dynarec he is making an actual dynarec for ps1 that is easily portable to all architetures, there is no work being done on a psp emulator for wiiu and lets be honest even with dynarec it would run like crap anyway.
the 360 had much more ghz on the cpu, the only reason wiiu games look nicer is becuase of the faster gpu since the cpu wich is what emulator eat up is weaker than 360s and most emulators dont give a rats ass to the gpu since they dont make much use of it, its sad but true.The 360 version of ppsspp ran ok tbh and that was a few years ago the wiiu should be able to be at least on par with the 360.
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Yea I guess that's true. would be nice to see though especially with the Gamepad.the 360 had much more ghz on the cpu, the only reason wiiu games look nicer is becuase of the faster gpu since the cpu wich is what emulator eat up is weaker than 360s and most emulators dont give a rats ass to the gpu since they dont make much use of it, its sad but true.
Sorry for the late update..a lot of shit going on in lifeTry nightlies http://buildbot.libretro.com/nightly/nintendo/wiiu/
rpx one
This is for the people who have large playlists and find the Horizontal scrolling lag unbearable
Before
After
And where can you get this awesome fix.?? It's on the buildbot NOW lol
Can't get it working...
Cant someone help me?
Hey! I'll try now! Thank you!!!hmmm, make sure you have "Show Advanced Settings" enabled then check Settings>User Interface>Menu and make sure "Horizontal Animation" is off, if it isn't, disable it, it will stop that ghosting and make the menu nippier.
It would be my absolute dream to play this on the Wii U:
Does anybody know what's pretending the Wii U version from running SEGA Saturn games?
It would be my absolute dream to play this on the Wii U:
Does anybody know what's pretending the Wii U version from running SEGA Saturn games?
It's not really piss poor documentation that is the fault it' more to do with how poorly put together the saturn was with its multiple different chips inside ect it was really badly designed. I would be happy just to have a wiiu saturn emulator that only ran panzer dragoon saga any other game would just be an added bonus.The Sega Saturn is a nightmare to emulate even on the PC, the Wii U wouldn't fare any better TBH. You can thank Sega for the piss poor documentation.
It's not really piss poor documentation that is the fault it' more to do with how poorly put together the saturn was with its multiple different chips inside ect it was really badly designed. I would be happy just to have a wiiu saturn emulator that only ran panzer dragoon saga any other game would just be an added bonus.