Rockstar integrates fan-made loading fix in official GTA Online update; rewards creator with $10k
Last month, we shared the news of an unofficial Bloodborne 60fps patch that was made public and now, another fan-made patch is making news for another game: GTA Online. Modder t0st created a fix that reduced the game's loading times by up to 70%. Rockstar also took notice of this fix and investigated it further.
"After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved," the company told PCGamer. "As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update."
After this statement, the fix's creator, t0st, said that they awarded $10,000 through Rockstar's Bug Bounty program.
The GTA Online update that includes this fix for loading issues is live as of today.
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