Sega is working on fixes for Sonic Origins

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Sega has softly announced that it is working on fixes for the buggy Sonic the Hedgehog collection, Sonic Origins. In a Tweet posted yesterday, Sonic's social media manager reassured fans that some fixes would be coming. "The team's been listening and is working on fixing a variety of issues right now," the Tweet reads. As of now, it seems that the fixes may be a ways off, as she also writes "we'll make sure to get some more official messaging out once we have more info for everyone."

This follows comments made by Sonic Origins developer Stealth shortly after the game's release, saying he was "very unhappy" with the release. According to Stealth, he and Headcannon were responsible for some of the bugs in the game, but also insists many were introduced by Sega themselves, saying that Origins is not "what [they] turned in."

These bugs have proven controversial among the Sonic community. As reported by TheGamer, a modder working on a project called BetterOrigins abruptly canceled the project, announcing "After really digging into the files for this game, it's become way clearer that this game is absolute shit." Our own Sonic superfan wrote "there's so much wrong that it makes it incredibly hard to recommend Sonic Origins, while still loving it so much" in the official GBAtemp review.
 

Glyptofane

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It still amazes me that a company can fuck up an old 16bit game so hard. I swear only Sega and Square can do such a thing.
It's crazy. Most new games suck and they can't properly remaster or even simply port the old ones anymore.

Did the ugly, delisted Steam versions of Final Fantasy V and VI have less bugs than the Pixel Remasters? They may still at least have that going for them if so.
 

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