where is the thread?
So what kind of NFC tag does this Amiiqo use that nobody else can seem to find?
Thanks for the link. Unfortunately, it appears that nobody knows what that chip actually is though.
Well that makes my life easier, may as well translate the full including what's on the servers to python now.I found a product (unrelated to Wii U/Android) that shows:
Communication Interfaces: RS232 / RS485 ciphered with AES-128bits (SX2 / SX3)
So it seems like SX3 is for security? RS232 works for ISO14443A (Amiibo chips).
Someone has created an Amiibo Decryption Service, where you send your encrypted amiibo.bin file to a server and it decrypts it for you. I made a bash script that runs through Cygwin (requires nc; netcat) so you can easily decrypt a single file or decrypt all files in a folder. Open with Notepad++ or similar and change your location folder and your decrypted location folder (where the .bin files are, and where you want the decrypted .bin files to go). Double-click it to run from anywhere.
YesNWPlayer what is the format of the amiibo dump ? Raw nfc block content ?
Using @golden45's Cafiine dump I dumped the NFP backup loaded in Splatoon, which contains the raw decrypted data now (I know since it's the same format as the stuff in @socram8888's thread)Well, with amiiqo (the "q" is a reversed "b", have you ever noticed it ) everyone can have a full load of virtual toys...
But with socram888 service it will be fun to see how data is stored inside toys !
Using @golden45's Cafiine dump I dumped the NFP backup loaded in Splatoon, which contains the raw decrypted data now (I know since it's the same format as the stuff in @socram8888's thread)
Yes, and that's also what the library's called. The Wii U has like 3 different libraries, a very low level NFC library, a higher level NTAG library, and then their specialized nn_nfp (Nintendo Network Nintendo Figurine Platform) library that needs C++. I haven't looked to see where it's loaded yet.NFP was the code name for the amiibos. Nintendo Figurine Platform.
Yes, and that's also what the library's called. The Wii U has like 3 different libraries, a very low level NFC library, a higher level NTAG library, and then their specialized nn_nfp (Nintendo Network Nintendo Figurine Platform) library that needs C++. I haven't looked to see where it's loaded yet.
Actually they would be even more suitable, given you could use them as simple keys and store data on a remote server, protected from cheating and replay attacks, and without using the scarce tag memory, which would mean you could use them with several games also. You would need permanent internet connection to use these amiibos, though.Well, with amiiqo (the "q" is a reversed "b", have you ever noticed it ) everyone can have a full load of virtual toys...
But with socram888 service it will be fun to see how data is stored inside toys !
Are amiibo useful for online gaming or are they totally unuseful ?
I can't speak for the Wii U, but on 3DS that file is stored on NAND, not on RAM, so it'll be there when not playing too.So there is a file called nfp_backup.dat somewhere in memory during the game... really good finding man !
Actually they would be even more suitable, given you could use them as simple keys and store data on a remote server, protected from cheating and replay attacks, and without using the scarce tag memory, which would mean you could use them with several games also. You would need permanent internet connection to use these amiibos, though.
Amiibo NFC keygen released on Reboot: https://www.reboot.ms/forum/threads/amiibo-nfc-write-key-generator.632/
Knowing the key allow users to write back data to Amiibos without using WiiU and 3DS to do it.